Current version:Wii U
Just Dance 4

Just Dance 4

Just Dance 4 is a Wii U music and rhythm game released in 2012 developed by Ubisoft. It centers on music, rhythm, and performance, beat recognition, and motion or button timing, with controls, information, and pacing arranged around the GamePad touch screen, gyroscope, dual sticks, television display, and Pro Controller where supported.

AI score · out of 10
7.5 / 10
View review
My list

Reading your list from this browser…

About this game

Just Dance 4 is a Wii U music and rhythm game centered on music, rhythm, and performance, beat recognition, and motion or button timing. Songs and difficulty tiers support short repeated practice, with progress divided into stages, tasks, matches, or growth milestones that make its immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Music, input prompts, and synchronized performance carry the appeal, while HD television output and the GamePad screen need to divide maps, status, touch input, and primary focus clearly. The genre-specific limitation is that calibration, motion recognition, latency, and dense charts can affect precision. Platform conditions also include GamePad battery life and range, shifts between two screens, loading, performance, and retired online and Miiverse services affect the current release. This description covers only this platform release and does not import features from other editions.

Collected in series

Recommended games

Related game recommendations on this platform

Wii U

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.5 / 10Wii U

Strong group dancing with useful GamePad direction, less useful off-TV play.

Just Dance 4 on Wii U keeps the Wii Remote mimicry that makes the series work in a room of friends. Its second screen gives spectators a role: the GamePad can queue the next song, display lyrics, or direct upcoming moves in Puppet Master. Group routines also assign different choreography instead of merely cloning one dancer. The playlist mixes contemporary hits with older selections, and sharper HD staging makes the party more vivid. A few covers and odd costume themes do not fit their songs as well. Stars feed Mojo unlocks, individual track challenges invite retries, and Just Sweat organizes exercise into timed sessions with warm-ups and cooldowns. These systems add purpose beyond a single run through the playlist, although the random reward wheel limits choice. Wii U dancers still need Wii Remotes. Watching the routine on the GamePad alone is less comfortable because the image is small; its queue and director functions are the more useful contribution. Downloadable songs promised at review time are not counted as included, and present service availability is unverified.

Strengths

  • Group roles, Puppet Master, and structured workouts.

Weaknesses

  • Some covers, random unlocks, and cramped GamePad viewing.

Who it is for: Wii U owners with Wii Remotes who enjoy group dancing.

Play notes: Wii Remotes are required; current DLC and online status is unverified.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Challenges and structured workouts extend play despite random unlocks.

Reviewed7.5 / 10Not provided
Dimension

Distinct group roles and GamePad-directed moves enliven straightforward dancing.

Reviewed7.6 / 10Not provided
Dimension

HD stages and varied music shine, with a few covers and mismatched themes.

Reviewed7.5 / 10Not provided
Dimension

Useful second-screen controls cannot make the small GamePad display ideal for dancing.

Reviewed7.1 / 10Not provided

Review sources

Not provided

Core information

Developer
Ubisoft
Release date
2012
Platforms
Wii U
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Solo-friendlyReplayableRhythm-based PlayMain Story Under 10 HoursPlayer versus PlayerShort SessionsFast-paced3D GraphicsPick-up and PlayMusic Performance
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single playerMultiplayer
Perspectives
First person

Release editions

Sources

Not provided