Current version:PlayStation
Jackie Chan Stuntmaster

Jackie Chan Stuntmaster

Jackie Chan Stuntmaster is a PlayStation fighting game released in 2000 developed by Radical Entertainment. It centers on combat encounters, move inputs, and offense-defense reads, with controls and information arranged around the directional pad, shoulder and face buttons, plus DualShock twin analog sticks and vibration where supported.

AI score · out of 10
6.7 / 10
View review
My list

Reading your list from this browser…

About this game

Jackie Chan Stuntmaster is a PlayStation fighting game centered on combat encounters, move inputs, and offense-defense reads. Short bouts use character differences and rising difficulty for variety, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Animation, hit feedback, and readable arenas create match tension, while early 3D graphics, pre-rendered backgrounds, CD audio, and full-motion video need to preserve targets and interface readability on a television. The genre-specific limitation is that button mapping, move recognition, multiplayer accessories, and cpu behavior can affect balance. Platform conditions also include disc loading, Memory Card saves, regional video standards, digital or analog control support, vibration, and dedicated peripherals affect original-hardware use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

Recommended games

Related game recommendations on this platform

PlayStation

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

6.7 / 10PlayStation

Lively brawling hampered by platforming and reloads.

Jackie Chan: Stuntmaster works best when its PlayStation brawling lets Jackie chain strikes, counter blows, and reposition around groups of enemies. Focusing on one foe for a long combo leaves him exposed to the others, so movement gives the fights a pleasing martial-arts rhythm. Rooftops, Chinatown, sewers, and waterfront stages lead through several levels toward bosses, with swinging crates, fans, and moving platforms between encounters. These jumps are the weaker half of the design: narrow landings often interrupt the more engaging combat. A direct review of the original PlayStation release reports that a missed jump reloads the entire level, even when the retry point is nearby, taking roughly twenty to thirty seconds. The wait magnifies every mistake. Smooth character models, colorful scenery, neon sparks, and Jackie’s context-specific lines create a recognizable film atmosphere, despite low-detail textures. This judgment concerns the reviewed PS1 version and does not assume how later emulation or rereleases behave.

Strengths

  • Counters, combos, and lively scenes capture Jackie’s action style.

Weaknesses

  • Precise jumps and full reloads interrupt the stronger fights.

Who it is for: Jackie Chan fans comfortable with older 3D platforming.

Play notes: Technical findings concern the original PlayStation release.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Distinct areas are undermined by frequent precision jumps between fights.

Reviewed6.1 / 10Not provided
Dimension

Counters and crowd management make brawls engaging, while jumps are less dependable.

Reviewed7.2 / 10Not provided
Dimension

Colorful scenes and contextual voice work carry the film-like energy despite coarse textures.

Reviewed7.3 / 10Not provided
Dimension

Full reloads after missed jumps turn a modest control flaw into persistent friction.

Reviewed5.7 / 10Not provided

Review sources

Not provided

Core information

Developer
Radical
Release date
2000
Platforms
PlayStation
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Player versus PlayerReplayableReal-time CombatShort Sessions3D GraphicsMelee CombatSolo-friendlyCombosFast-pacedMain Story Under 10 Hours
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Side viewThird person

Release editions

Sources

Not provided