Into the Breach
Command mechs in turn-based battles where enemy attacks are revealed in advance, protecting the civilian buildings that supply your power while considering the danger of your own fire.
- AI score · out of 10
- 9.3 / 10
About this game
Into the Breach puts you in command of futuristic mechs fighting the Vek. Enemy attacks are shown before they happen, so each turn begins with an opportunity to examine the threat and choose a response. Civilian buildings power your machines, and both enemy attacks and your own fire make their protection part of the tactical problem. Across the islands, you find new weapons and pilots to develop your force. Each attempt presents newly generated challenges, while defeat leads to sending help back through time to another timeline. The recurring task is to assess the next visible danger and decide how your available mechs can respond while keeping the cities in mind.
Collected in topics
Turn-based tactics picks
Think through turns, positioning and commands, weighing immediate advantages against the risks that your next decisions may create.
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Nintendo SwitchAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A strong conceptual fit for players who enjoy reasoning through visible tactical threats.
Advance attack information makes anticipating consequences a central attraction for deliberate planners. Buildings that power your mechs can turn an apparently useful shot into a difficult decision, giving defence a purpose beyond preserving your own units.
Strengths
- Visible enemy intentions can make choosing a response feel like solving a concrete tactical problem.
- Weapon and pilot discoveries may encourage players to reconsider how their force handles the next island's threats.
Weaknesses
- The need to protect power-supplying buildings may feel restrictive to players who want to fire without considering collateral damage.
Who it is for: Players who like inspecting a turn, weighing consequences and adapting their plans to new weapons, pilots and generated challenges.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Newly generated attempts and timeline retries suggest a structure that rewards approaching another campaign with revised plans. | Reviewed | 9.4 / 10 | Not provided |
| Dimension Knowing the incoming attacks while protecting vulnerable power sources may make prioritising threats more compelling than simply seeking damage. | Reviewed | 9.7 / 10 | Not provided |
| Dimension Pixel art and advance attack information suggest a presentation focused on reading the next tactical threat. | Reviewed | 8.6 / 10 | Not provided |
| Dimension Listed touchscreen support may interest touch-input users, while TV, tabletop and handheld modes offer different screen setups. | Reviewed | 9.2 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Subset Games
- Publisher
- Subset Games
- Release date
- 2018
- Platforms
- Nintendo Switch
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Strategy & Tactics · Primary genre
- Tags
- Turn-based TacticsReplayableResource ManagementScience FictionHigh DifficultyTop-downMechsShort SessionsCommand-based Combat
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Top-down
Release editions
- Windows PCWorldwide2018
- Nintendo SwitchWorldwide2018
Game gallery
Sources
- www.nintendo.comSource revision: 1
- www.nintendo.com