Current version:PlayStation Portable
Innocent Life - A Futuristic Harvest Moon

Innocent Life - A Futuristic Harvest Moon

Innocent Life - A Futuristic Harvest Moon is a PSP role-playing game released in 2006 developed by ArtePiazza. It centers on resource or business management, area exploration, and combat and party setup, with controls and information arranged around the directional pad, single analog nub, shoulder and face buttons, with a camera or another accessory only where required.

AI score · out of 10
5.8 / 10
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About this game

Innocent Life - A Futuristic Harvest Moon is a PSP role-playing game centered on resource or business management, area exploration, and combat and party setup. Story beats, exploration, and progression resources support a longer campaign, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Characters, world building, environments, and music carry most of the atmosphere, while the portable widescreen, UMD streaming, compressed audio, and handheld-scale interface need to preserve targets, text, and action readability. The genre-specific limitation is that dense text, menu layers, repeated battles, loading, or language dependence can slow progress. Platform conditions also include single-nub camera control, UMD loading and noise, Memory Stick saves, battery life, regional language, ad hoc requirements, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

Collected in series

Story of Seasons is the farming-life series known in Japan as Bokujo Monogatari, with earlier Western games released as Harvest Moon. Grow crops, care for animals and make time for your neighbors as you develop a farm. Individual entries bring different rhythms through family life, village friendships or trade.

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PlayStation Portable

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

5.8 / 10PlayStation Portable

Pleasant handheld farming undermined by excessive automation.

Innocent Life: A Futuristic Harvest Moon moves farming to ruins on a future island. A robot protagonist grows crops, explores caves and uses colored jewels to lift seals that block new areas. An early helper robot automates much of the daily work, which cuts repetitive chores on a handheld. It also removes many decisions that make tending a farm rewarding. Money soon exceeds useful purchases, while fishing, cooking and relationships offer little reason to keep following a daily schedule. Seasonal vegetation and gentle music give the island a pleasant mood, although its domes and tubes make the futuristic setting less distinctive. A direct PSP review describes a simple interface in which the triangle button handles most tasks without long inventory searches. That ease helps players who want relaxed farming and occasional exploration; those expecting deep management or close social ties will find the loop thin. This covers the reviewed PSP issue. A separately frozen Korean-titled entry has not been verified as the same content or localization.

Strengths

  • Simple PSP controls and seasonal scenery ease the daily routine.

Weaknesses

  • Money, new plots and social interaction soon lack purpose.

Who it is for: Players who want gentle farming and exploration without demanding management.

Play notes: Only the directly reviewed PSP issue; the Korean-titled record remains unverified.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Area unlocks continue, while optional activities offer little motivating payoff.

Reviewed5.1 / 10Not provided
Dimension

Early automation removes chores but also much of the farm loop’s consequence.

Reviewed5.4 / 10Not provided
Dimension

Seasonal scenery and soft music soothe, while futuristic structures remain generic.

Reviewed6.5 / 10Not provided
Dimension

Simple PSP input avoids menu friction during repeated chores.

Reviewed7.0 / 10Not provided

Review sources

Not provided

Core information

Developer
ArtePiazza
Release date
2006
Platforms
PlayStation Portable
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Level ProgressionLong-term ProgressionScience FictionSolo-friendly3D GraphicsResource ManagementThird PersonExplorationFantasyMain Story 20–50 HoursTurn-based CombatStory-driven
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Top-down

Release editions

Sources

Not provided