Tales of the World - Radiant Mythology 3
Tales of the World - Radiant Mythology 3 is a PSP role-playing game released in 2011 developed by Alfa System. It centers on area exploration, combat and party setup, and character progression, with controls and information arranged around the directional pad, single analog nub, shoulder and face buttons, with a camera or another accessory only where required.
- AI score · out of 10
- 8.1 / 10
About this game
Tales of the World - Radiant Mythology 3 is a PSP role-playing game centered on area exploration, combat and party setup, and character progression. Story beats, exploration, and progression resources support a longer campaign, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Characters, world building, environments, and music carry most of the atmosphere, while the portable widescreen, UMD streaming, compressed audio, and handheld-scale interface need to preserve targets, text, and action readability. The genre-specific limitation is that dense text, menu layers, repeated battles, loading, or language dependence can slow progress. Platform conditions also include single-nub camera control, UMD loading and noise, Memory Stick saves, battery life, regional language, ad hoc requirements, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
Tales is a fantasy RPG series that combines journeys with memorable companions and action-based party battles. Explore towns and landscapes, then use attacks, spells and special techniques to fight alongside your team. Different entries introduce new worlds and combat systems, keeping both the party’s relationships and its teamwork at the center.
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PlayStation PortableAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A rewarding crossover for players who enjoy experimenting with Tales combat.
The appeal extends beyond putting familiar heroes in one party. Character-specific artes, free movement and chained attacks make team selection matter, while tactical settings provide room to experiment. Numerous skits give series fans another reason to stay, and familiar dungeon motifs build a pleasant nostalgic atmosphere. Routine delivery and enemy quests nevertheless make the longer progression feel repetitive. Some character models and animated scenes are less impressive than the environments. On PSP, movement and battles are smooth, and ship notifications help identify new events. Having to walk to those events without a direct jump remains a small recurring nuisance. This suits players who enjoy party building and crossover conversations more than those seeking a tightly paced standalone story.
Strengths
- Distinct combat kits and party tactics
- Extensive character skits
- Evocative dungeon settings
Weaknesses
- Repetitive routine quests
- No direct jump to ship events
- Uneven model and cinematic finish
Who it is for: Tales fans Players who enjoy real-time party building
Play notes: Based on historical original PSP play; current operation of old web-linked features is not established.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Extensive cast interaction sustains interest despite repetitive routine quests. | Reviewed | 7.8 / 10 | Not provided |
| Dimension Distinct combat kits and chaining create substantial real-time and party-building depth. | Reviewed | 8.5 / 10 | Not provided |
| Dimension Evocative environments are stronger than the uneven model and cinematic finish. | Reviewed | 7.8 / 10 | Not provided |
| Dimension Smooth combat and clear notifications are offset by inconvenient ship navigation. | Reviewed | 7.9 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Alfa System
- Publisher
- Bandai Namco
- Release date
- 2011
- Platforms
- PlayStation Portable
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Role-Playing · Primary genre
- Tags
- Turn-based CombatFantasy3D GraphicsThird PersonStory-drivenLong-term ProgressionLevel ProgressionSolo-friendlyExplorationMain Story 20–50 Hours
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Top-downSide view
Release editions
- PlayStation PortableWorldwide2011
Game gallery
Sources
Not provided