Current version:Nintendo Switch
Have a Nice Death

Have a Nice Death

Take Death's scythe through procedurally generated office departments in a 2D action roguelike. Build combinations from weapons and spells, then weigh Curse upgrades that can strengthen your opponents or make supplies more expensive.

AI score · out of 10
7.8 / 10
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About this game

Have a Nice Death casts you as an exhausted boss trying to rein in the employees of Death Inc. You explore procedurally generated departments and fight with a scythe, weapons and spells. Finding and upgrading those tools lets you assemble different combat combinations as you work through the company's enemies and bosses. Failure sends you into another run, while post-run evaluations unlock items and upgrades that contribute to later attempts. Choosing more power also involves tradeoffs: a Curse upgrade can provoke stronger enemies or higher prices for useful supplies. Office gossip and departmental organization carry the workplace theme through the adventure, turning Death's effort to restore order into a recurring cycle of combat, improvement and another attempt.

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Nintendo Switch

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.8 / 10Nintendo Switch

Best approached by players who enjoy rebuilding a combat plan and accepting power with consequences.

Weapon and spell combinations offer a basis for experimentation, while Curse consequences make an upgrade's value depend on more than its immediate benefit. Repeated attempts and persistent unlocks may suit players who enjoy learning through another run.

Strengths

  • Curse consequences give power choices a meaningful cost to consider.
  • Run-end unlocks provide a progression thread between attempts at the generated departments.

Weaknesses

  • Starting another run after failure may be frustrating if you prefer continuous progress through a fixed adventure.

Who it is for: Action players who like testing combat combinations, retrying encounters and weighing the disadvantages of upgrades.

Play notes: A Curse upgrade can also strengthen enemies or increase supply prices; more power does not necessarily make the rest of a run easier.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Generated departments and run-end unlocks make restarting part of the progression loop, a structure likely to suit players comfortable with repeated attempts.

Reviewed7.5 / 10Not provided
Dimension

Combining weapons and spells while accounting for Curse consequences may reward flexible planning rather than automatically choosing every apparent power increase.

Reviewed8.2 / 10Not provided
Dimension

Office gossip and departmental bureaucracy may give the combat a comic workplace frame, particularly for players who enjoy the idea of Death as an overworked manager.

Reviewed8.4 / 10Not provided
Dimension

Explicit Pro Controller support gives players who prefer that controller a supported input option for the action.

Reviewed6.1 / 10Not provided

Review sources

Not provided

Core information

Publisher
Arc Games
Release date
Mar 22, 2023
Platforms
Nintendo Switch
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Fast-pacedThird PersonDodgePlatformingMain Story Under 10 HoursReplayable3D GraphicsReal-time CombatLinear LevelsSolo-friendly
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Side view

Release editions

Sources

  • www.nintendo.comSource revision: 1
  • www.nintendo.com