Hades
Fight out of the Greek Underworld through changing dungeon runs, choosing divine Boons to complement your weapon while permanent upgrades and conversations carry progress between escape attempts.
- AI score · out of 10
- 9.3 / 10
About this game
In Hades, you play an immortal prince trying to escape the Underworld. Each attempt begins with a weapon choice, followed by battles through changing dungeon layouts and enemy encounters. Along the way, the Olympian gods offer Boons that enhance your abilities. Their appearances are random, so the combinations available depend on whom you meet rather than a fixed shopping list of powers. Defeat begins another attempt, but the Mirror of Night provides permanent upgrades for future escapes. Returning to the house also brings conversations that gradually unfold the story. Combat progress and narrative development therefore extend across repeated departures and homecomings. Hand-painted environments and an original musical score frame this cycle of choosing equipment, assembling divine powers and trying again.
Collected in topics
Great games under ten hours
Discover compact adventures and games suited to shorter sessions, with different ways to enjoy progress when time is limited.
Category: Occasion
Collected in series
Hades is Supergiant’s action-roguelike series set among the gods and restless souls of Greek myth. You fight through changing encounters, combine weapons with divine powers and return from defeat with new conversations and lasting progress. Each attempt develops both your fighting style and your relationships.
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Nintendo SwitchAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A strong fit for players who enjoy adapting combat builds and letting a story develop through repeated attempts.
Random divine encounters should make weapon-and-Boon combinations an exercise in adaptation. Permanent upgrades and returning conversations may give unsuccessful escapes a purpose beyond simply repeating the combat.
Strengths
- Choosing Boons around a starting weapon should reward experimentation with the powers actually offered.
- House conversations may make returning after defeat feel like another point of narrative progress.
Weaknesses
- Players who want to reproduce a particular build every time may find random divine encounters restrictive.
Who it is for: Players who enjoy action combat, changing ability combinations and stories that unfold across retries.
Play notes: Defeat still begins another escape attempt even though permanent character upgrades carry forward.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Permanent upgrades and house conversations may turn the return between attempts into meaningful progression rather than only a reset. | Reviewed | 9.2 / 10 | Not provided |
| Dimension The starting weapon and randomly encountered Boons should reward adjusting a plan to the current attempt. | Reviewed | 9.6 / 10 | Not provided |
| Dimension Hand-painted surroundings and an original score may appeal to players who want the mythological setting to have a distinct visual and musical identity. | Reviewed | 9.2 / 10 | Not provided |
| Dimension God Mode offers players who struggle with incoming damage a way to increase their resistance while continuing the escape-attempt structure. | Reviewed | 8.9 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Supergiant Games
- Publisher
- Supergiant Games
- Release date
- Sep 17, 2020
- Platforms
- Nintendo Switch
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genre
- Tags
- Third Person2D GraphicsMain Story 100 Hours or MoreHigh DifficultyMythologyDodgeReal-time CombatRandomized BuildsStory-drivenRogueliteSolo-friendly
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Top-down
Release editions
- Windows PCWorldwideSep 17, 2020
- PlayStation 5WorldwideAug 13, 2021
- Nintendo SwitchWorldwideSep 17, 2020
Game gallery
Sources
- www.nintendo.comSource revision: 1
- www.nintendo.com