Final Fantasy 3
Guide four Warriors of Light through a fantasy quest, changing jobs to reshape the party and choosing between healing, attack and summoning magic.
- AI score · out of 10
- 8.7 / 10
About this game
Four Warriors of Light receive powers from the crystals and set out to save a world threatened by darkness. Each adventurer has a changeable job, so the party can be rebuilt around sword fighting, healing or offensive magic instead of keeping fixed roles throughout the journey. New jobs appear as the story advances. Prepare for a dungeon or boss by reconsidering the party composition and front or back row, then manage the limited uses available at each spell level. Summoning also changes effect according to the job casting it.
Collected in series
Final Fantasy is a role-playing series created by Square in 1987, built around fantastical journeys, memorable characters and growing stronger together. Most numbered entries introduce their own world and cast. From crystals and magic to cities where machinery meets fantasy, each adventure offers a different view.
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Famicom / NESAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A party-building quest for players who enjoy reconsidering combat roles.
Changing jobs makes preparation part of the adventure. Limited spell uses give that flexibility a resource cost that can reward careful planning.
Strengths
- Jobs and formation offer several ways to approach the same party problem.
Who it is for: Players interested in party composition and managing magic between battles.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Unlocking jobs gives story progress a direct effect on party options. | Reviewed | 8.6 / 10 | Not provided |
| Dimension Role changes can make planning as engaging as selecting attacks. | Reviewed | 9.0 / 10 | Not provided |
| Dimension The crystal-chosen party gives the changing professions a consistent adventure framework. | Reviewed | 8.8 / 10 | Not provided |
| Dimension Separate spell-use counts and combat rows ask players to consult party information carefully. | Reviewed | 7.7 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Square Enix
- Publisher
- Square Enix
- Release date
- 1990
- Platforms
- Famicom / NES
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Role-Playing · Primary genre
- Tags
- ExplorationFantasyClass BuildsEquipment-driven ProgressionTurn-based Combat2D Graphics
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Top-down
Release editions
- Famicom / NESWorldwide1990
Game gallery
Sources
- www.nintendo.co.jpSource revision: 1
- www.nintendo.co.jp