Current version:Xbox 360
Final Fantasy 13-2 cover

Final Fantasy 13-2

Final Fantasy XIII-2 uses time travel, monster party members, open hubs, and branching outcomes to answer the prior game's linearity. This catalogue entry evaluates the recorded original-platform release, including its period-specific controls, presentation, content structure, hardware limits, and intended mode of play.

AI score · out of 10
8.4 / 10
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About this game

Final Fantasy XIII-2 uses time travel, monster party members, open hubs, and branching outcomes to answer the prior game's linearity. Paradigm combat, monsters, and time hubs add freedom, while music, art, and the central duo stand out. Time plotting is fragmented and ending incomplete, and minigame grinding and some maps repeat. This assessment covers the catalogued Xbox 360 release. This description covers the original xbox-360 release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries.

Collected in topics

Collected in series

Final Fantasy is a role-playing series created by Square in 1987, built around fantastical journeys, memorable characters and growing stronger together. Most numbered entries introduce their own world and cast. From crystals and magic to cities where machinery meets fantasy, each adventure offers a different view.

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Xbox 360

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.4 / 10Xbox 360

Final Fantasy XIII-2 uses time travel, monster party members, open hubs, and branching outcomes to answer the prior game's linearity.

Paradigm combat, monsters, and time hubs add freedom, while music, art, and the central duo stand out. Time plotting is fragmented and ending incomplete, and minigame grinding and some maps repeat. This assessment covers the catalogued Xbox 360 release. Overall, its main strengths are Paradigm combat, monsters, and time hubs add freedom; Music, art, and the central duo stand out. Its material limitations are Time plotting is fragmented and ending incomplete; Minigame grinding and some maps repeat. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.

Strengths

  • Paradigm combat, monsters, and time hubs add freedom
  • Music, art, and the central duo stand out

Weaknesses

  • Time plotting is fragmented and ending incomplete
  • Minigame grinding and some maps repeat

Who it is for: Players who value paradigm combat, monsters, and time hubs add freedom and accept this release's limits.

Play notes: Expect time plotting is fragmented and ending incomplete and minigame grinding and some maps repeat.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Music, art, and the central duo stand out; Minigame grinding and some maps repeat.

Reviewed8.2 / 10Not provided
Dimension

Paradigm combat, monsters, and time hubs add freedom; Time plotting is fragmented and ending incomplete.

Reviewed8.5 / 10Not provided
Dimension

Music, art, and the central duo stand out; presentation is judged within the original platform conditions, with no bonus for age alone.

Reviewed9.0 / 10Not provided
Dimension

Judged on the original xbox-360 release's input, readability, saving, and accessory conditions. Time plotting is fragmented and ending incomplete.

Reviewed7.8 / 10Not provided

Review sources

Not provided

Core information

Developer
Square Enix
Publisher
Square Enix
Release date
2011
Platforms
Xbox 360
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
FantasyThird PersonTurn-based CombatMultiple Endings3D GraphicsStory-drivenClass BuildsMain Story 100 Hours or More
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

Not provided