Dragon Age 2
Dragon Age II follows Hawke's decade in Kirkwall through companion relationships, political choices, and faster party combat. This catalogue entry evaluates the recorded original-platform release, including its period-specific controls, presentation, content structure, hardware limits, and intended mode of play.
- AI score · out of 10
- 7.8 / 10
About this game
Dragon Age II follows Hawke's decade in Kirkwall through companion relationships, political choices, and faster party combat. Companions, dialogue, choices, and city politics excel, while classes and decade structure are distinctive. Caves, enemies, and quest assets are heavily reused, and combat waves and late storytelling feel rushed. This assessment covers the catalogued Xbox 360 release. This description covers the original xbox-360 release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries.
Collected in series
Dragon Age is BioWare’s fantasy role-playing series set in Thedas. Build a hero, fight alongside companions and make difficult choices about whom to trust or support. Conversations and personal quests give those companions a place in the adventure beyond their combat abilities.
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Xbox 360AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Dragon Age II follows Hawke's decade in Kirkwall through companion relationships, political choices, and faster party combat.
Companions, dialogue, choices, and city politics excel, while classes and decade structure are distinctive. Caves, enemies, and quest assets are heavily reused, and combat waves and late storytelling feel rushed. This assessment covers the catalogued Xbox 360 release. Overall, its main strengths are Companions, dialogue, choices, and city politics excel; Classes and decade structure are distinctive. Its material limitations are Caves, enemies, and quest assets are heavily reused; Combat waves and late storytelling feel rushed. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.
Strengths
- Companions, dialogue, choices, and city politics excel
- Classes and decade structure are distinctive
Weaknesses
- Caves, enemies, and quest assets are heavily reused
- Combat waves and late storytelling feel rushed
Who it is for: Players who value companions, dialogue, choices, and city politics excel and accept this release's limits.
Play notes: Expect caves, enemies, and quest assets are heavily reused and combat waves and late storytelling feel rushed.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Classes and decade structure are distinctive; Combat waves and late storytelling feel rushed. | Reviewed | 7.2 / 10 | Not provided |
| Dimension Companions, dialogue, choices, and city politics excel; Caves, enemies, and quest assets are heavily reused. | Reviewed | 8.1 / 10 | Not provided |
| Dimension Classes and decade structure are distinctive; presentation is judged within the original platform conditions, with no bonus for age alone. | Reviewed | 8.5 / 10 | Not provided |
| Dimension Judged on the original xbox-360 release's input, readability, saving, and accessory conditions. Caves, enemies, and quest assets are heavily reused. | Reviewed | 7.3 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- BioWare
- Publisher
- Electronic Arts
- Release date
- 2011
- Platforms
- Xbox 360
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Role-Playing · Primary genre
- Tags
- Real-time CombatThird PersonFantasyClass Builds3D GraphicsStory-drivenBranching ChoicesMain Story 100 Hours or More
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- Windows PCWorldwide2011
- Xbox 360Worldwide2011
Game gallery
Sources
Not provided