Current version:PlayStation 3
Drag-On Dragoon 3

Drakengard 3

Drakengard 3 is a PlayStation 3 role-playing game released in 2013 developed by Access Games. It centers on combat encounters, area and route exploration, and story, case, or mission progress, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.

AI score · out of 10
6.1 / 10
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About this game

Drakengard 3 is a PlayStation 3 role-playing game centered on combat encounters, area and route exploration, and story, case, or mission progress. Story beats, exploration, and progression resources support a longer campaign, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Characters, world building, environments, and music carry most of the atmosphere, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that dense text, menu layers, repeated battles, loading, or language dependence can slow progress. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 3

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

6.1 / 10PlayStation 3

Fascinating fiction beneath severe PS3 faults.

On PS3, Drakengard 3 follows Zero through a campaign against her intoner sisters, mixing weapon-based melee, dragon sections and a deliberately strange comic tone. Its branching fiction and unruly cast give players a reason to continue when familiar enemies and uneven encounters do not. Music is part of the tale’s identity, while low-detail environments and awkwardly placed models often fail to support it visually. The most consequential weakness is specific to the reviewed PS3 release. Contemporary direct coverage describes large frame-rate drops, a combat camera that obscures the action, companions snagging on geometry and occasional controls that fail to reverse properly after a camera turn. These are disruptions to navigation and fighting, not merely a matter of dated graphics. The resulting game can be fascinating to anyone interested in dark fantasy that behaves unusually, but it asks that audience to tolerate repeated mechanical and technical interruption. This judgment does not assume the same behavior in later patches or emulation.

Strengths

  • Branching fiction and striking musical themes.

Weaknesses

  • Repeated foes, camera trouble and frame instability.

Who it is for: Players who prize strange storytelling and tolerate faults.

Play notes: Performance reflects reviewed 2014 PS3 builds; later patches are unknown.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Curiosity about the story sustains progress more reliably than mission novelty.

Reviewed6.4 / 10Not provided
Dimension

Variety exists, yet the immediate combat rarely realizes its promise.

Reviewed6.0 / 10Not provided
Dimension

Expression is memorable but visually inconsistent.

Reviewed7.8 / 10Not provided
Dimension

These launch-era faults materially interrupt combat and navigation.

Reviewed3.7 / 10Not provided

Review sources

Not provided

Core information

Developer
Access Games
Publisher
Square Enix
Release date
2013
Platforms
PlayStation 3
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Level ProgressionExplorationFantasyReal-time CombatLinear LevelsPlatformingMain Story 20–50 HoursStory-drivenTurn-based Combat3D GraphicsThird PersonReplayableFast-pacedSolo-friendlyLong-term Progression
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Third person

Release editions

Sources

Not provided