Dear me, I was...
Follow a woman's life through a short, wordless interactive story. Watercolor-style rotoscoped scenes carry her relationships, while your participation leaves the story's outcome unchanged.
- AI score · out of 10
- 7.2 / 10
About this game
Dear me, I was... follows an ordinary woman's life through the people around her. Watch the scenes unfold and take part through brief interactions as her story develops. The narrative uses no dialogue, and its watercolor-style artwork is combined with rotoscoping. The Switch 2 edition also supports touchscreen input. This is a deliberately short work with a fixed story and ending. Your input does not select a different route or rewrite her future; participation accompanies the life being depicted. Its defining structure is therefore a single unfolding narrative, with attention directed toward the woman's experiences and relationships.
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Nintendo Switch 2AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Best aligned with readers of visual stories who value observation more than control over the outcome.
A fixed narrative can shift attention away from finding the correct choice and toward interpreting the woman's life. The wordless presentation should particularly interest players who enjoy reading meaning into images and relationships.
Strengths
- The absence of branching outcomes can make observation, rather than route optimization, the focus.
- Watercolor-style rotoscoping offers a specific visual language for a story told without dialogue.
Weaknesses
- Players seeking decisions that alter a character's future are unlikely to find that kind of agency here.
Who it is for: People interested in brief visual narratives about everyday life and human connections.
Play notes: Interaction does not change the story or ending.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Its deliberately short, single-story structure should suit a preference for a contained narrative rather than several routes to pursue. | Reviewed | 7.0 / 10 | Not provided |
| Dimension The fixed outcome makes this a better fit for interpreting a life than for experimenting with consequential story choices. | Reviewed | 6.2 / 10 | Not provided |
| Dimension Without dialogue to explain events, the watercolor-style rotoscoping invites attention to the visual telling of the woman's relationships. | Reviewed | 8.9 / 10 | Not provided |
| Dimension Touchscreen support gives players who prefer direct screen input a relevant control option on Switch 2. | Reviewed | 8.0 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Arc System Works
- Publisher
- Arc System Works
- Release date
- Jul 31, 2025
- Platforms
- Nintendo Switch 2
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- ec.nintendo.com
- Offline minimum players
- 1
- Offline maximum players
- 1
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Adventure · Primary genre
- Tags
- Linear LevelsStory-drivenMain Story 10–20 HoursExplorationInvestigation3D GraphicsSolo-friendlySlow BurnThird PersonPuzzle Solving
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Not provided
Release editions
- Nintendo Switch 2WorldwideJul 31, 2025
Game gallery
Sources
- ec.nintendo.comSource revision: 1
- ec.nintendo.com