Current version:Xbox 360
Deadpool

Deadpool

Deadpool is a Xbox 360 shooter game released in 2013 developed by High Moon Studios. It centers on puzzle, maze, or device solving, positioning and evasion, and weapon and firepower management, with controls and information arranged around the Xbox 360 wired or wireless controller's twin sticks, analog triggers, directional pad, and face buttons.

AI score · out of 10
6.6 / 10
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About this game

Deadpool is a Xbox 360 shooter game centered on puzzle, maze, or device solving, positioning and evasion, and weapon and firepower management. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while HD video, DVD streaming, surround audio, HDD installs, and television-distance interfaces need to keep action, state, and text readable. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include disc and HDD installation, storage devices, controller batteries, video connections, resolution and frame rate, Kinect space and calibration, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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Xbox 360

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

6.6 / 10Xbox 360

Strong comedy supports otherwise repetitive Xbox 360 combat.

Deadpool understands the value of its protagonist talking through the action, mocking the player and turning comic panels into scenes. The jokes and personality are its clearest strengths. Guns, swords and teleporting initially give combat an energetic rhythm, but repeated enemy waves, durable targets and limited upgrades make later fights feel like routine clearing. A short campaign mixes platforming and spectacle without developing the rules much further. The game is easier to recommend for its comic voice than for the depth of its encounters. The direct Xbox 360 retail review finds the inputs usable but encounters repeatedly cycling through similar threats. This assessment does not borrow a PS3 camera complaint as an Xbox-specific technical finding. Each next joke or fourth-wall gag is a stronger incentive to continue than a new tactical problem. Character fans may enjoy a short, irreverent trip. Players buying primarily for finely tuned melee or varied boss fights should lower their expectations.

Strengths

  • Character banter and comic self-mockery.

Weaknesses

  • Limited encounter and upgrade variety.

Who it is for: Deadpool character fans.

Play notes: Xbox findings do not borrow PS3 camera claims.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Novelty comes mainly from the dialogue, not a developing rule set.

Reviewed5.7 / 10Not provided
Dimension

A lively toolkit loses force when encounters ask for the same solution.

Reviewed6.6 / 10Not provided
Dimension

Presentation supplies the identity that level design cannot sustain.

Reviewed7.7 / 10Not provided
Dimension

Technical play is adequate; weak encounter design is the clearer limitation.

Reviewed6.8 / 10Not provided

Review sources

Not provided

Core information

Release date
2013
Platforms
Xbox 360
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
ShootingMain Story Under 10 Hours3D GraphicsLinear LevelsFast-pacedThird PersonReplayablePuzzle SolvingPlayer versus EnvironmentDodgeSolo-friendly
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Third person

Release editions

Sources

Not provided