Current version:PlayStation 3
Dead Nation

Dead Nation

Dead Nation is a PlayStation 3 shooter game released in 2010 developed by Housemarque. It centers on aiming, shooting, and weapon use, aiming and shooting, and positioning and evasion, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.

AI score · out of 10
6.7 / 10
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About this game

Dead Nation is a PlayStation 3 shooter game centered on aiming, shooting, and weapon use, aiming and shooting, and positioning and evasion. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 3

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

6.7 / 10PlayStation 3

Atmospheric shooting held back by readability and checkpoints.

Dead Nation uses top-down twin-stick shooting and flanking zombie crowds to build pressure on PlayStation 3. Ammunition, weapon upgrades and environmental explosions give the player real decisions amid the swarms. Lighting, muzzle flashes and graphic-novel scenes lend this downloadable game an unusually polished horror mood. Yet the distant camera and heavy darkness can hide the very threats the player needs to read. Across ten stages, sparse checkpoints can make a lengthy section repeat after one failure, while limited enemy variety does not always refresh that work. The right-stick aim is also less precise than the presentation implies. This assessment concerns the original 2010 PSN edition, not later releases. Players who welcome demanding twin-stick combat may enjoy the density; those who dislike long repeats should approach cautiously.

Strengths

  • Lighting and weapon upgrades energize the swarms.

Weaknesses

  • Dark distant view and long retry stretches.

Who it is for: Twin-stick players comfortable with punishing retries.

Play notes: Only the 2010 PlayStation 3 edition is assessed.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Failure repeats long passages while enemy variety struggles to make the replay fresh.

Reviewed5.8 / 10Not provided
Dimension

The combat asks for planning yet sometimes obscures the information needed to act.

Reviewed6.9 / 10Not provided
Dimension

Lighting builds strong horror mood even as it sometimes conceals enemies.

Reviewed8.0 / 10Not provided
Dimension

The interface makes crowded firefights less reliably readable than their visual polish suggests.

Reviewed6.1 / 10Not provided

Review sources

Not provided

Core information

Developer
Housemarque
Release date
2010
Platforms
PlayStation 3
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Player versus EnvironmentReplayableHorrorSolo-friendlyThird Person3D GraphicsLinear LevelsShootingFast-pacedWarMain Story Under 10 HoursDodge
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Co-opSingle player
Perspectives
Top-down

Release editions

Sources

Not provided