Crysis 2
Crysis 2 is a PC action game developed by Crytek. It centers on platform movement and landing judgment, enemy and hazard responses, and stage objectives, with controls and information arranged around keyboard and mouse, with a controller where the game supports one.
- AI score · out of 10
- 7.9 / 10
About this game
Crysis 2 is a PC action game centered on platform movement and landing judgment, enemy and hazard responses, and stage objectives. Stages build pressure through routes, enemy patterns, and changing objectives, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Animation, hits, camera behavior, and readable hazards determine whether feedback remains dependable, while resolution, graphics settings, frame rate, aspect ratio, audio, text scaling, and hardware performance need to preserve action, state, and text readability together. The genre-specific limitation is that camera behavior, collision rules, input mapping, and repeated ground after failure can raise the entry barrier. Platform conditions also include OS and hardware requirements, installation media, patches, drivers, DRM and launchers, key binding and controller support, save locations, mod compatibility, servers, and era-specific OS compatibility affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
Crysis is a science-fiction shooter series built around a Nanosuit that changes how you approach a firefight. From tropical islands to a devastated New York, cloaking, enhanced protection and customizable weapons let you alternate between stalking enemies and confronting them head-on.
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Windows PCAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Flexible urban suit combat with platform and pacing limits.
Crysis 2 moves nanosuit combat into an invaded New York. Armor and cloak let a player cross rooftops, streets and interiors by flanking, ambushing or assaulting a position. Weighty weapons and the city under siege give these encounters urgency. The campaign remains more directed than the first game’s island, however. Obvious tactical prompts and occasional weak enemy reactions reduce the pleasure of discovering an approach unaided. Its lengthy sequence of distinct urban spaces offers plenty to see without preserving the original’s widest sandbox freedom. The direct PC review reports smooth play even on comparatively modest systems and strong distant detail. At launch, however, the graphics menu supplied only a few presets, omitted ordinary anti-aliasing controls, and did not include DirectX 11. Later updates are not retroactively counted as launch features. This entry concerns the original 2011 windows-pc edition. It does not import the other platforms, later graphics patches or the 2021 remaster. Multiplayer belongs to the historical launch package; present service availability has not been verified, so this review does not promise online matches today. Players who enjoy finding stealth routes through a cinematic shooter should find much to appreciate. Anyone expecting the first game’s broad island freedom or perfectly steady technical behavior should note these boundaries.
Strengths
- Cloak, armor, varied routes and a vivid ruined city.
Weaknesses
- Obvious tactical prompts; restricted original PC settings.
Who it is for: Players seeking nanosuit tactics in a cinematic city.
Play notes: Launch multiplayer does not establish present service availability.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Varied action occasionally tightens into scripted passages. | Reviewed | 7.7 / 10 | Not provided |
| Dimension Flexible arenas remain somewhat over-directed. | Reviewed | 8.2 / 10 | Not provided |
| Dimension The devastated city gives the suit fantasy force. | Reviewed | 8.4 / 10 | Not provided |
| Dimension Good scaling meets a restricted launch graphics menu. | Reviewed | 7.0 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Crytek
- Publisher
- Electronic Arts
- Release date
- 2011
- Platforms
- Windows PC
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Shooter · Primary genre
- Tags
- Third PersonLinear LevelsSolo-friendlyFast-paced3D GraphicsMain Story Under 10 HoursReal-time CombatReplayableDodgePlatforming
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- Windows PCWorldwide2011
- Xbox 360Worldwide2011
- PlayStation 3Worldwide2011
Game gallery
Sources
Not provided