Company of Heroes 2
Company of Heroes 2 is a PC action game developed by Relic Entertainment. It centers on platform movement and landing judgment, enemy and hazard responses, and stage objectives, with controls and information arranged around keyboard and mouse, with a controller where the game supports one.
- AI score · out of 10
- 7.2 / 10
About this game
Company of Heroes 2 is a PC action game centered on platform movement and landing judgment, enemy and hazard responses, and stage objectives. Stages build pressure through routes, enemy patterns, and changing objectives, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Animation, hits, camera behavior, and readable hazards determine whether feedback remains dependable, while resolution, graphics settings, frame rate, aspect ratio, audio, text scaling, and hardware performance need to preserve action, state, and text readability together. The genre-specific limitation is that camera behavior, collision rules, input mapping, and repeated ground after failure can raise the entry barrier. Platform conditions also include OS and hardware requirements, installation media, patches, drivers, DRM and launchers, key binding and controller support, save locations, mod compatibility, servers, and era-specific OS compatibility affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
Company of Heroes brings World War II battles down to the decisions made around a wall, a road or an exposed flank. You command squads and vehicles in real time, using cover and combined arms as destruction reshapes the battlefield.
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Windows PCAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Strong sight-line tactics within an uneven campaign and interface.
Company of Heroes 2 moves its PC battles to the snowy Eastern Front. True line of sight, snipers and traps let a carefully positioned small force outmaneuver armor; its best focused missions reward reconnaissance and timing. Much of the main campaign instead piles conscripts, retreats and simultaneous fronts into a tiring sequence. Resources and squad abilities are sometimes poorly explained, while Theatre of War’s solo and cooperative scenarios offer more concentrated alternatives. The grim setting has force, but awkwardly animated pre-rendered cutscenes weaken its dramatic delivery. In the direct PC review, the launch-era build ran smoothly on the reviewer’s midrange AMD and Intel systems and offered substantial graphics settings. Pathfinding that stranded an anti-tank gun, overlapping ability hotkeys and questionable enemy AI still interfered with precise orders. These technical observations belong to the documented 2013 PC build; they do not establish the behavior of later patches or every machine. Players who enjoy sight lines and squad coordination can find rewarding battles, provided they can tolerate uneven campaign pacing and command friction.
Strengths
- Focused ambush missions and varied Theatre of War scenarios.
Weaknesses
- Bloated campaign stretches, stiff scenes and command faults.
Who it is for: Strategy players interested in sight lines, traps and squad coordination.
Play notes: Technical findings describe the tested 2013 PC build and hardware.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Focused side scenarios help offset bloated campaign passages. | Reviewed | 7.1 / 10 | Not provided |
| Dimension Line of sight and specialist squads reward planning despite inconsistent AI. | Reviewed | 7.6 / 10 | Not provided |
| Dimension The setting is affecting, but awkward cutscenes undercut its story. | Reviewed | 6.8 / 10 | Not provided |
| Dimension Good tested performance is weakened by pathfinding and hotkey errors. | Reviewed | 6.9 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Relic
- Publisher
- SEGA
- Release date
- 2013
- Platforms
- Windows PC
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Real-Time Strategy · Primary genre
- Tags
- Third PersonLinear LevelsDodgeSolo-friendlyMain Story Under 10 HoursFast-pacedPlatforming3D GraphicsReplayableReal-time Combat
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- Windows PCWorldwide2013
Game gallery
Sources
Not provided