Company of Heroes
Company of Heroes is a PC strategy game developed by Relic Entertainment. It centers on battlefield assessment, unit or resource management, and turn or phase decisions, with controls and information arranged around mouse pointing, keyboard shortcuts, and configurable interfaces.
- AI score · out of 10
- 8.7 / 10
About this game
Company of Heroes is a PC strategy game centered on battlefield assessment, unit or resource management, and turn or phase decisions. Missions add map constraints, new rules, and tougher opposition, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Maps, unit states, and action feedback determine whether complex situations remain readable, while resolution, graphics settings, frame rate, aspect ratio, audio, text scaling, and hardware performance need to preserve action, state, and text readability together. The genre-specific limitation is that tutorial depth, dense menus, controller pointing, and long scenarios increase the learning curve. Platform conditions also include OS and hardware requirements, installation media, patches, drivers, DRM and launchers, key binding and controller support, save locations, mod compatibility, servers, and era-specific OS compatibility affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
Company of Heroes brings World War II battles down to the decisions made around a wall, a road or an exposed flank. You command squads and vehicles in real time, using cover and combined arms as destruction reshapes the battlefield.
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Windows PCAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Rich squad tactics and map control with period hardware costs.
The original Windows PC Company of Heroes makes every part of its Second World War battlefield matter. Captured territories must stay connected to supply resources; cover, suppression, flanking and captured weapons give infantry squads meaningful alternatives to sheer numbers. A Normandy campaign, commander upgrade paths and victory-point skirmishes put these rules in varied situations. There are only two playable factions, and managing several tactical fights at once can be demanding. Destructible terrain, forceful weapon sounds, situational voices and an orchestral score make battlefield changes vivid and often easier to read. The direct PC review describes clear tutorials and squad access, but also long loads and high requirements for its richest visuals on period hardware. Its later editorial correction identifies a shipping-build slowdown specific to SLI configurations; that issue should not be generalized to every PC. This assessment concerns the reviewed 2006 release and does not assume that its original online service is available now. Strategy players willing to monitor the whole map and reposition squads will find unusually deep and tense fights.
Strengths
- Connected resources, cover and destructible terrain create depth.
Weaknesses
- Two factions, long loads and demanding period visuals.
Who it is for: Strategy players who enjoy active squad and territory control.
Play notes: The SLI issue was specific to a shipping configuration and corrected in the source.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Campaign and skirmish variety offset a small faction roster. | Reviewed | 8.5 / 10 | Not provided |
| Dimension Territory flow and squad tactics make each engagement consequential. | Reviewed | 9.0 / 10 | Not provided |
| Dimension Destruction, voices and sound make tactical events vivid and readable. | Reviewed | 9.2 / 10 | Not provided |
| Dimension Clear PC controls coexist with long loads and documented hardware demands. | Reviewed | 7.4 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Relic
- Publisher
- THQ
- Release date
- 2006
- Platforms
- Windows PC
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Real-Time Strategy · Primary genre
- Tags
- Command-based CombatSlow BurnResource ManagementLong-term ProgressionReplayableMain Story 20–50 HoursTurn-based TacticsTop-down3D GraphicsSolo-friendly
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- Windows PCWorldwide2006
Game gallery
Sources
Not provided