Dead Cells
Possess bodies to cross a changing island, combining weapons, movement and abilities; repeated attempts unlock further routes and equipment while each encounter asks for a new response.
- AI score · out of 10
- 9.03 / 10
About this game
Dead Cells is a two-dimensional action game connecting repeated attempts with branching exploration. Players control a failed alchemical experiment that borrows bodies to move through a changing island. Enemies, traps and connected regions stand along the way to understanding what happened there. Weapons and abilities shape each attempt’s approach, while rolling and watching enemy actions help create openings. Some unlocked progress remains after failure, providing new routes and equipment for later attempts. The base game and separately sold expansion regions are distinct, with access depending on the content owned.
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Windows PCAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
GameNavo evidence-led AI editorial review
Dead Cells
Movement and equipment combinations make repetition productive, with optional assistance providing more control over the cost of failure.
The pleasure comes from discovering how one action can lead naturally into the next. Movement creates an opening, equipment determines what can be done with it, and a successful sequence makes a dangerous stretch feel briefly under control. Changing the available tools gives a familiar route another question to answer instead of asking only for faster execution. Standard runs can still require accepting an imperfect set of equipment rather than waiting for a favourite combination, so willingness to adapt matters. Repetition is most rewarding when it develops understanding as well as unlocking another item. Optional Assist settings, including continues, offer ways to adjust that learning process; failure does not have one mandatory cost for every player. The inspected PC review describes well-connected movement and forceful audiovisual feedback. Later official accessibility options give players more ways to adjust difficulty and the information presented.
Strengths
- Movement, equipment effects and readable impact turn repeated routes into opportunities to practise new approaches.
Weaknesses
- Standard runs can require adapting to available equipment instead of relying on a preferred build.
Who it is for: Players who enjoy practising action combinations and adapting a plan to different tools.
Play notes: PC basis: ChrisThursten,PCGamer,August6,2018,i7-6700K/16GB/GTX980;patch,inputdevice andhours unspecified. Movement/feedback observations are dated,not currentFPS. Official Update29 stableJune20/July4,2022 adds Assist continues,input/HUD adjustments andcuts early item costs. Do not retain universal no-checkpoint/no-assistance or unreconciled launch-grind claims. PaidDLC regions are not assumed owned.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Routes and unlocks reward learning; optional Assist settings change the cost of repetition. | Reviewed | 8.8 / 10 | 0.25 |
| Dimension Linked movement and equipment effects make action expressive and adaptable. | Reviewed | 9.2 / 10 | 0.4 |
| Dimension Distinct palettes, animation and impact sounds make action vivid and legible. | Reviewed | 9.2 / 10 | 0.2 |
| Dimension Dated PC movement observations support precise combinations; later official settings add accessibility options. | Reviewed | 8.7 / 10 | 0.15 |
Review sources
Not provided
Core information
- Developer
- Motion TwinEvil Empire
- Publisher
- Motion Twin
- Release date
- 2018
- Platforms
- Windows PC
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genre
- Tags
- Solo-friendlyDodgeThird PersonReplayable3D GraphicsMain Story Under 10 HoursLinear LevelsReal-time CombatFast-pacedPlatforming
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- Windows PCWorldwide2018
- Nintendo SwitchWorldwide2018
Game gallery
Sources
- www.nintendo.com