Current version:Nintendo Switch
Citizen Sleeper 2: Starward Vector

Citizen Sleeper 2: Starward Vector

Lead a fugitive sleeper and a recruited crew across the Starward Belt, choosing contracts and managing dice whose condition is threatened by stress.

AI score · out of 10
8.6 / 10
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About this game

You inhabit an artificial body carrying an emulated human mind, fleeing pursuers while the body malfunctions. Choose a class, configure skills and gather a crew, then decide which hubs, jobs and stories deserve your resources. Dice are central to resolving the role-playing decisions along the way. Contracts span multiple cycles, asking you to prepare an approach and then adapt to the results you roll. Stress can damage your dice, while class-specific Push abilities offer ways to influence outcomes. The recurring choice is how to pursue work while managing those risks. Skill checks and branching story decisions also shape the path you take through the Starward Belt.

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Nintendo Switch

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.6 / 10Nintendo Switch

For players who enjoy making narrative commitments while managing uncertain dice outcomes.

Stress-damaged dice and class-specific Push abilities could turn contract planning into a negotiation between caution and opportunity. Choosing hubs and branching stories may make those mechanical commitments feel part of the sleeper's attempt to build a future.

Strengths

  • Stress and dice condition can make the cost of taking risks relevant beyond a single check.
  • Selecting jobs and story priorities can give resource planning a personal direction.

Weaknesses

  • Players seeking dependable outcomes may find contracts less comfortable because preparation still has to accommodate dice results.

Who it is for: Readers who enjoy branching science-fiction role-playing and adapting plans to uncertain results.

Play notes: Planning a contract does not remove its dice uncertainty, and stress can damage dice.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Multi-cycle contracts and freely chosen hub routes could suit players who like alternating bounded jobs with decisions about where to go next.

Reviewed8.4 / 10Not provided
Dimension

Push abilities alongside stress-related dice damage may make deciding when to take a risk more engaging than simply pursuing every available check.

Reviewed9.0 / 10Not provided
Dimension

A malfunctioning artificial body expressed through vulnerable dice may help players connect the fugitive premise with the decisions they make.

Reviewed9.1 / 10Not provided
Dimension

TV, tabletop and handheld support may suit players who want to choose between television and portable sessions for this branching RPG.

Reviewed7.3 / 10Not provided

Review sources

Not provided

Core information

Release date
Jan 31, 2025
Platforms
Nintendo Switch
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Story-drivenMain Story 10–20 HoursExplorationWarInvestigationPuzzle SolvingSolo-friendlyLinear LevelsSlow Burn3D GraphicsThird Person
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Not provided

Release editions

Sources

  • www.nintendo.comSource revision: 1
  • www.nintendo.com