Circus Charlie
Time Charlie’s jumps through circus obstacles, including fire rings on a lion, and finish quickly enough to preserve the stage’s shrinking bonus.
- AI score · out of 10
- 8.1 / 10
About this game
Guide Charlie through a sequence of circus acts using movement and well-timed jumps. In the lion act, you move forward or back while jumping through fire rings and over burning pots, lining up the next opening before committing. The game contains five stage types. The displayed bonus falls as time passes, so reaching the end safely is only one goal: a faster performance can retain more points. Each act asks you to read its obstacles and adjust the same basic movements to their timing.
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Famicom / NESAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A small set of movements supports obstacle timing across circus acts.
Forward and backward positioning help prepare a jump, while the shrinking bonus gives speed a reason.
Strengths
- Circus obstacles make timing goals immediately recognizable.
Who it is for: Players who enjoy short obstacle courses and score improvement.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension The decreasing bonus rewards moving through an act efficiently. | Reviewed | 7.9 / 10 | Not provided |
| Dimension Positioning before a jump matters as much as pressing the jump button. | Reviewed | 8.2 / 10 | Not provided |
| Dimension A lion, rings and burning pots turn obstacles into a performance. | Reviewed | 8.3 / 10 | Not provided |
| Dimension Movement and jumping remain distinct actions to coordinate. | Reviewed | 8.1 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Konami
- Publisher
- Soft Pro
- Release date
- 1986
- Platforms
- Famicom / NES
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genre
- Tags
- Short SessionsFamily-friendlySide-scrolling2D GraphicsReplayableHigh DifficultyPlatformingRetro Style
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- MultiplayerSingle player
- Perspectives
- Side view
Release editions
- Famicom / NESWorldwide1986
- Wii UWorldwide1984
Game gallery
Sources
- gamemanual.midnightmeattrain.comSource revision: 1
- gamemanual.midnightmeattrain.com