Brothers in Arms - Meiyo no Daishou
Brothers in Arms: Earned in Blood combines first-person shooting with squad suppression and flanking across a follow-up Normandy campaign. This catalogue entry evaluates the recorded original-platform release, including its period-specific controls, presentation, content structure, hardware limits, and intended mode of play.
- AI score · out of 10
- 8.0 / 10
About this game
Brothers in Arms: Earned in Blood combines first-person shooting with squad suppression and flanking across a follow-up Normandy campaign. Suppression and movement clearly connect shooting with command, while battlefield narrative, audio, and historical environments build immersion. PS2 visuals, frame rate, aiming, and ally AI are constrained, missions often require repeated enemy-position reading, and checkpoints amplify mistakes. Its tactical idea remains strong. This description covers the original ps2 release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries.
Collected in series
Brothers in Arms places squad leadership at the heart of its World War II shooting. Directing covering fire and moving comrades into position are central to its main campaigns, which follow airborne soldiers through battles shaped by their responsibility to one another.
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PlayStation 2AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Brothers in Arms: Earned in Blood combines first-person shooting with squad suppression and flanking across a follow-up Normandy campaign.
Suppression and movement clearly connect shooting with command, while battlefield narrative, audio, and historical environments build immersion. PS2 visuals, frame rate, aiming, and ally AI are constrained, missions often require repeated enemy-position reading, and checkpoints amplify mistakes. Its tactical idea remains strong. Overall, its main strengths are Suppression, flanking, command, and shooting align; Narrative, audio, and history build immersion. Its material limitations are Limited PS2 frame rate, aiming, and ally AI; Enemy-position trial and costly checkpoints. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.
Strengths
- Suppression, flanking, command, and shooting align
- Narrative, audio, and history build immersion
Weaknesses
- Limited PS2 frame rate, aiming, and ally AI
- Enemy-position trial and costly checkpoints
Who it is for: Players who value suppression, flanking, command, and shooting align and can accept the recorded release's limits.
Play notes: Before playing, expect limited ps2 frame rate, aiming, and ally ai and enemy-position trial and costly checkpoints; this assessment covers the recorded platform release.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Narrative, audio, and history build immersion; Enemy-position trial and costly checkpoints. | Reviewed | 8.0 / 10 | Not provided |
| Dimension Suppression, flanking, command, and shooting align; Limited PS2 frame rate, aiming, and ally AI. | Reviewed | 8.6 / 10 | Not provided |
| Dimension Narrative, audio, and history build immersion; presentation is judged within the original platform conditions, with no bonus for age alone. | Reviewed | 8.4 / 10 | Not provided |
| Dimension Judged on the original ps2 release's input, readability, saving, and accessory conditions. Limited PS2 frame rate, aiming, and ally AI. | Reviewed | 6.0 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Gearbox Software
- Publisher
- Ubisoft
- Release date
- 2005
- Platforms
- PlayStation 2
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Tags
- Resource ManagementSolo-friendly3D GraphicsShootingFirst PersonWorld War IILinear LevelsStory-driven
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- PlayStation 2Worldwide2005
Game gallery
Sources
Not provided