Astro Boy - Tetsuwan Atom
Astro Boy: Tetsuwan Atom adapts the anime through 3D flight, shooting, and melee, using rocket propulsion, arm cannons, and special abilities to protect the city. This catalogue entry evaluates the recorded original-platform release, including its period-specific controls, presentation, content structure, hardware limits, and intended mode of play.
- AI score · out of 10
- 7.1 / 10
About this game
Astro Boy: Tetsuwan Atom adapts the anime through 3D flight, shooting, and melee, using rocket propulsion, arm cannons, and special abilities to protect the city. Fast flight and multidirectional attacks fit the hero, while animated direction, voices, and bosses reward fans. Camera, targeting, and aerial distance judgment are inconsistent, stages and enemy groups repeat, and Japanese story text limits access. Licensed presentation exceeds action precision. This description covers the original ps2 release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries.
Collected in series
Astro Boy games bring Osamu Tezuka’s robot hero into adventures built around powerful punches, flight and built-in weapons. Each adaptation takes its own approach: Omega Factor combines ground combat with aerial shooting, while other games explore a 3D city or draw on the animated film.
Recommended games
Related game recommendations on this platform
PlayStation 2AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Astro Boy: Tetsuwan Atom adapts the anime through 3D flight, shooting, and melee, using rocket propulsion, arm cannons, and special abilities to protect the city.
Fast flight and multidirectional attacks fit the hero, while animated direction, voices, and bosses reward fans. Camera, targeting, and aerial distance judgment are inconsistent, stages and enemy groups repeat, and Japanese story text limits access. Licensed presentation exceeds action precision. Overall, its main strengths are Flight, shooting, and melee fit Astro Boy; Animation, voices, and bosses reward fans. Its material limitations are Inconsistent camera, targeting, and aerial judgment; Repeated stages and Japanese story barrier. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.
Strengths
- Flight, shooting, and melee fit Astro Boy
- Animation, voices, and bosses reward fans
Weaknesses
- Inconsistent camera, targeting, and aerial judgment
- Repeated stages and Japanese story barrier
Who it is for: Players who value flight, shooting, and melee fit astro boy and can accept the original release's limits.
Play notes: Before playing, expect inconsistent camera, targeting, and aerial judgment and repeated stages and japanese story barrier; this assessment covers the recorded original-platform release.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Animation, voices, and bosses reward fans; Repeated stages and Japanese story barrier. | Reviewed | 6.8 / 10 | Not provided |
| Dimension Flight, shooting, and melee fit Astro Boy; Inconsistent camera, targeting, and aerial judgment. | Reviewed | 7.4 / 10 | Not provided |
| Dimension Animation, voices, and bosses reward fans; presentation is judged within the original platform conditions, with no bonus for age alone. | Reviewed | 7.8 / 10 | Not provided |
| Dimension Judged on the original ps2 release's input, readability, saving, and accessory conditions. Inconsistent camera, targeting, and aerial judgment. | Reviewed | 5.8 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- SEGA
- Publisher
- SEGA
- Release date
- 2004
- Platforms
- PlayStation 2
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genreShooter
- Tags
- ShootingMelee CombatSuperheroesLinear LevelsBoss-heavy3D GraphicsThird PersonSolo-friendly
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- PlayStation 2Worldwide2004
Game gallery
Sources
Not provided