Current version:PlayStation Vita
Berserk and the Band of the Hawk

Berserk and the Band of the Hawk

Berserk and the Band of the Hawk is a PlayStation Vita action game released in 2016 developed by Koei Tecmo Games. It centers on area and route exploration, movement and immediate actions, and enemy and hazard responses, with controls and information arranged around the twin analog sticks, directional pad, shoulder and face buttons, adding front or rear touch, gyroscope, cameras, or microphone only where explicitly used.

AI score · out of 10
6.9 / 10
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About this game

Berserk and the Band of the Hawk is a PlayStation Vita action game centered on area and route exploration, movement and immediate actions, and enemy and hazard responses. Stages build pressure through routes, enemy patterns, and changing objectives, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Animation, hits, camera behavior, and readable hazards determine whether feedback remains dependable, while the high-density portable display, stereo audio, touch feedback, and handheld interface need to keep text, targets, and state changes clear at a small scale. The genre-specific limitation is that camera behavior, collision rules, input mapping, and repeated ground after failure can raise the entry barrier. Platform conditions also include proprietary memory cards, touch or gyroscope input, battery life, download availability, cross-platform features, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation Vita

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

6.9 / 10PlayStation Vita

Heavy attacks suit the theme, though the crowd-clearing loop becomes repetitive.

Berserk builds its adaptation around Guts' enormous weapon and violent crowd-clearing attacks. Light and heavy strikes, dodging and special attacks are approachable and communicate his strength, but escort and pursuit objectives do not keep repeated slashing fresh indefinitely. A substantial set of story missions and events gives fans a worthwhile adaptation, while Free and Endless Eclipse mainly extend familiar fighting rather than introduce new systems. Character work and music convey the theme better than the repetitive environments. Vita assigns some commands to touch input, providing identifiable handheld adaptation, although platform reports disagree on stability: generally smooth play sits alongside recorded crashes between missions. It suits fans who want the story on the move and accept the musou loop. Technical judgments describe those historical reports, not a guarantee that the current version is faultless; expect graphic violence.

Strengths

  • Heavy attacks fit Guts
  • Substantial story adaptation

Weaknesses

  • Repetitive crowd clearing
  • Mixed Vita stability reports

Who it is for: Berserk fans willing to accept repetitive musou fighting on a handheld.

Play notes: Expect graphic violence; historical Vita reports include isolated crashes.

View scoring basis
DimensionReview stateScoreWeight
Dimension

The substantial adaptation matters more than its repetitive extra modes.

Reviewed6.6 / 10Not provided
Dimension

Heavy attacks suit the theme, though the crowd-clearing loop becomes repetitive.

Reviewed6.9 / 10Not provided
Dimension

Characters and music carry the atmosphere despite modest environmental variety.

Reviewed7.4 / 10Not provided
Dimension

Explicit touch adaptation works, but mixed Vita stability reports warrant caution.

Reviewed7.0 / 10Not provided

Review sources

Not provided

Core information

Release date
2016
Platforms
PlayStation Vita
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
PlatformingReplayableExploration3D GraphicsDodgeReal-time CombatMain Story Under 10 HoursSolo-friendlyLinear LevelsThird PersonFast-pacedWar
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Third person

Release editions

Sources

Not provided