Current version:PlayStation Vita
Bloodstained - Curse of the Moon

Bloodstained - Curse of the Moon

Bloodstained - Curse of the Moon is a PlayStation Vita action game released in 2018 developed by INTI CREATES. It centers on movement and immediate actions, enemy and hazard responses, and stage objectives, with controls and information arranged around the twin analog sticks, directional pad, shoulder and face buttons, adding front or rear touch, gyroscope, cameras, or microphone only where explicitly used.

AI score · out of 10
8.0 / 10
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About this game

Bloodstained - Curse of the Moon is a PlayStation Vita action game centered on movement and immediate actions, enemy and hazard responses, and stage objectives. Stages build pressure through routes, enemy patterns, and changing objectives, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Animation, hits, camera behavior, and readable hazards determine whether feedback remains dependable, while the high-density portable display, stereo audio, touch feedback, and handheld interface need to keep text, targets, and state changes clear at a small scale. The genre-specific limitation is that camera behavior, collision rules, input mapping, and repeated ground after failure can raise the entry barrier. Platform conditions also include proprietary memory cards, touch or gyroscope input, battery life, download availability, cross-platform features, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation Vita

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.0 / 10PlayStation Vita

Character rotation enriches deliberate retro action, with recovery options easing the demands of fixed jumps.

Curse of the Moon builds compact stage-based action around a team that changes how obstacles can be approached. Keeping an injured ally alive can matter more than dealing a little extra damage, because available characters influence both fighting and traversal. That connection gives replaying a purpose beyond repeating the same sequence, and short runs make alternative decisions manageable. Detailed scenes and bosses provide appeal beyond the recognition of an older style. The Vita version offers checkpoints and a forgiving option that reduce the cost of failure, though jumps still demand commitment and preparation. Its variety comes mainly from new decisions inside familiar stages, rather than an expanding exploration map. It is well suited to players who enjoy reading patterns and planning movement, and should be assessed separately from Ritual of the Night.

Strengths

  • Team preservation affects routes
  • Compact replay structure
  • Detailed pixel presentation

Weaknesses

  • Limited stage scale
  • Restricted jump adjustment

Who it is for: Action-platforming players who enjoy planning and team experimentation.

Play notes: Original Vita Curse of the Moon; not Ritual of the Night or the sequel.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Compact runs support experimentation, though variation still revisits familiar stages.

Reviewed7.8 / 10Not provided
Dimension

Character rotation adds strategy to deliberate movement, with meaningful costs when an ally falls.

Reviewed8.2 / 10Not provided
Dimension

Detailed scenes and bosses give the retro approach a distinct visual identity.

Reviewed8.2 / 10Not provided
Dimension

Forgiving recovery reduces frustration, while fixed jumps require advance planning.

Reviewed7.8 / 10Not provided

Review sources

Not provided

Core information

Developer
INTI CREATES
Publisher
505 Games
Release date
2018
Platforms
PlayStation Vita
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Third PersonPlatformingLinear LevelsReal-time CombatReplayableSolo-friendlyMain Story Under 10 HoursFantasyFast-paced3D GraphicsDodge
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Side view

Release editions

Sources

Not provided