Current version:PlayStation 2
Army Men - Air Attack - Blade's Revenge

Army Men - Air Attack - Blade's Revenge

Army Men - Air Attack - Blade's Revenge is a PlayStation 2 shooter game released in 2001 developed by The 3DO Company. It centers on aiming, shooting, and weapon use, aiming and shooting, and positioning and evasion, with controls and information arranged around the DualShock 2 twin analog sticks, directional pad, shoulder and face buttons, with a dedicated peripheral only where explicitly required.

AI score · out of 10
5.7 / 10
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About this game

Army Men - Air Attack - Blade's Revenge is a PlayStation 2 shooter game centered on aiming, shooting, and weapon use, aiming and shooting, and positioning and evasion. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while 3D scenes, streamed data, cinematics, surround audio, and interlaced television output need to preserve action and state readability together. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include DVD loading, the 8MB Memory Card, analog sticks and pressure-sensitive buttons, Multitap, Network Adapter, dedicated peripherals, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 2

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

5.7 / 10PlayStation 2

A playful helicopter diversion for short co-op sessions

Its best moments turn a garden into a toy battlefield. The winch gathers supplies or drops household objects on enemies, while upgrades make clearing a base satisfyingly forceful. Sideways movement, automatic aiming and a useful map keep the action approachable. Sandboxes and garden scenery reinforce the miniature-war identity. Unfortunately, destruction, collection and rescue assignments soon repeat, and generous shields leave the solo campaign short on challenge. Cooperative missions and separate versus modes offer a better reason to return than another solitary sweep. Uneven frame rate, heavily compressed cinematics and music buried beneath gunfire also make the presentation rough. It works best as light local company, rather than a demanding flight game with intricate tactics or a compelling long campaign.

Strengths

  • Object lifting and firepower upgrades
  • Cooperative campaign and versus modes

Weaknesses

  • Repetitive, lightly challenging solo missions
  • Action slowdown and compressed video

Who it is for: Players seeking accessible helicopter shooting and local co-op.

Play notes: Automatic aiming and plentiful shields keep combat approachable; solo repetition matters more than difficulty.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Co-op and versus add uses, but similar easy missions limit solo staying power.

Reviewed4.8 / 10Not provided
Dimension

Object lifting and firepower upgrades make the simple shooting enjoyable without producing deep tactics.

Reviewed6.5 / 10Not provided
Dimension

The household toy scale is distinctive, while music has little presence amid gunfire.

Reviewed5.4 / 10Not provided
Dimension

Accessible steering is undermined by action slowdown and compressed cinematics.

Reviewed5.6 / 10Not provided

Review sources

Not provided

Core information

Developer
3DO
Publisher
3DO
Release date
2001
Platforms
PlayStation 2
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
3D GraphicsShootingSolo-friendlyWarReplayableMain Story Under 10 HoursFast-pacedLinear LevelsPlayer versus EnvironmentDodgeThird Person
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
MultiplayerSingle playerCo-op
Perspectives
Third person

Release editions

Sources

Not provided