Current version:PlayStation 2
Alien Hominid

Alien Hominid

Alien Hominid is a PlayStation 2 shooter game released in 2004 developed by The Behemoth. It centers on aiming and shooting, positioning and evasion, and weapon and firepower management, with controls and information arranged around the DualShock 2 twin analog sticks, directional pad, shoulder and face buttons, with a dedicated peripheral only where explicitly required.

AI score · out of 10
7.9 / 10
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About this game

Alien Hominid is a PlayStation 2 shooter game centered on aiming and shooting, positioning and evasion, and weapon and firepower management. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while 3D scenes, streamed data, cinematics, surround audio, and interlaced television output need to preserve action and state readability together. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include DVD loading, the 8MB Memory Card, analog sticks and pressure-sensitive buttons, Multitap, Network Adapter, dedicated peripherals, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 2

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.9 / 10PlayStation 2

Inventive action and art with occasional choppiness.

Alien Hominid expands a web game into a dense side-scrolling shooter. Its small alien can shoot and throw grenades, but also roll, leap onto enemies, toss them, and dig into the ground for cover. Vehicle sequences and short flights in the recovered spaceship regularly change the rhythm. Sixteen levels hold many bosses and demand practice; an unprotected hit costs a life. Stage-level retries, two-player cooperation, and the surprisingly substantial PDA mini-games nevertheless give a short campaign reasons to revisit. The most distinctive asset is its coherent hand-drawn style, placing playful characters alongside exaggerated violence. Music is catchy even if the selection is modest. The contemporary review explicitly covers PS2 and notes that action can feel choppy at times, a real cost to reading crowded fights. Players who enjoy demanding arcade shooting and repeated mastery will find plenty of personality here. Those who dislike high-pressure retries should expect a steep entry point.

Strengths

  • Rolls, throws and vehicles refresh the combat.

Weaknesses

  • High one-hit pressure and occasional PS2 choppiness.

Who it is for: Players who enjoy demanding replayable arcade shooting.

Play notes: Based on a 2004 PS2-covering review, not GBA or Xbox.

View scoring basis
DimensionReview stateScoreWeight
Dimension

A short campaign supports replay through variety.

Reviewed7.7 / 10Not provided
Dimension

Several moves and vehicles vary fast shooting.

Reviewed8.2 / 10Not provided
Dimension

Coherent hand-drawn style defines the game.

Reviewed8.6 / 10Not provided
Dimension

Occasional choppiness limits PS2 usability.

Reviewed6.4 / 10Not provided

Review sources

Not provided

Core information

Developer
The Behemoth
Publisher
O3Zoo Digital
Release date
2004
Platforms
PlayStation 2
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Third PersonScience FictionFast-pacedDodgePlayer versus EnvironmentShootingMain Story Under 10 HoursLinear LevelsReplayableSolo-friendly3D Graphics
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single playerCo-op
Perspectives
Side view

Release editions

Sources

Not provided