Current version:Nintendo Switch
ARMS cover

ARMS

Equip each arm separately and fight with punches that stretch across the arena. Curve your attacks with Joy-Con motion controls, dodge with jumps and dashes, and reconsider your equipment between rounds.

AI score · out of 10
8.3 / 10
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About this game

ARMS turns extendable limbs into the central tool of a fighting game. Choose equipment for each hand, then attack while using jumps and dashes to reposition. With the Joy-Con thumbs-up grip, you can twist a punch's trajectory after throwing it or extend both arms together to grab an opponent. Button controls are also available. Your equipment choices continue between rounds, when you can change the arms brought into battle. Charging activates elemental effects, while the Get ARMS target activity can add equipment to your collection. Grand Prix offers successive battles at selectable difficulties; volleyball with an explosive ball, opponent-dunking basketball and target breaking apply the arms to different objectives.

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Nintendo Switch

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.3 / 10Nintendo Switch

A fit for players who enjoy aiming attacks and adjusting a loadout between bouts.

Curved punches and independently equipped arms may reward players who like experimenting with attack angles and combinations. Grand Prix and the sporting variants give those tools different objectives, although enjoyment will still depend on liking the underlying combat.

Strengths

  • Separate arm choices and round-start changes provide room to revise an approach after facing an opponent.
  • Motion and button controls give players a choice about how physically involved they want to be.

Weaknesses

  • Players who dislike practising combat through successive bouts may find Grand Prix's structure less appealing.

Who it is for: Players interested in directional attacks, equipment combinations and competition built around learning a compact set of actions.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Successive Grand Prix bouts and alternative sporting objectives offer ways to revisit the same arms with different immediate goals.

Reviewed8.0 / 10Not provided
Dimension

Curving punches while managing movement may appeal to players who enjoy making attack direction part of their decisions.

Reviewed8.4 / 10Not provided
Dimension

The ninja and undead giant give the competition a fantastical identity that may suit players drawn to exaggerated sporting characters.

Reviewed8.8 / 10Not provided
Dimension

Button controls provide an alternative for players who prefer not to use the motion-based punching scheme.

Reviewed8.1 / 10Not provided

Review sources

Not provided

Core information

Publisher
Nintendo
Release date
2017
Platforms
Nintendo Switch
Content kind
Game
Release state
Released
Region
Worldwide
Official website
www.nintendo.com
Offline minimum players
1
Offline maximum players
1
Online minimum players
2
Online maximum players
4
Tags
ReplayableLocal Co-opReal-time CombatEquipment-driven ProgressionPlayer versus PlayerBeginner-friendly
Supported game languages
SpanishJapaneseSimplified ChineseFrenchGermanEnglish
Requires base game
Not provided
Standalone
Not provided
Age ratings
ESRB: E10+
Play modes
MultiplayerLocal multiplayer
Perspectives
Third person

Release editions

Sources

  • www.nintendo.comSource revision: 1
  • www.nintendo.com