Current version:PlayStation Vita
A-Men

A-Men

A-Men is a PlayStation Vita action game released in 2012 developed by Bloober Team. It centers on platform movement and landing judgment, puzzle, maze, or device solving, and story, case, or mission progress, with controls and information arranged around the twin analog sticks, directional pad, shoulder and face buttons, adding front or rear touch, gyroscope, cameras, or microphone only where explicitly used.

AI score · out of 10
6.8 / 10
View review
My list

Reading your list from this browser…

About this game

A-Men is a PlayStation Vita action game centered on platform movement and landing judgment, puzzle, maze, or device solving, and story, case, or mission progress. Stages build pressure through routes, enemy patterns, and changing objectives, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Animation, hits, camera behavior, and readable hazards determine whether feedback remains dependable, while the high-density portable display, stereo audio, touch feedback, and handheld interface need to keep text, targets, and state changes clear at a small scale. The genre-specific limitation is that camera behavior, collision rules, input mapping, and repeated ground after failure can raise the entry barrier. Platform conditions also include proprietary memory cards, touch or gyroscope input, battery life, download availability, cross-platform features, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

Collected in series

Recommended games

Related game recommendations on this platform

PlayStation Vita

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

6.8 / 10PlayStation Vita

Clever cooperation is burdened by costly recovery after mistakes.

The military cast suggests combat, but the real attraction is coordinating specialist abilities. Observing the environment and sequencing actions so every soldier can evacuate creates satisfying puzzle solutions. Different areas supply welcome changes of scenery and obstacles. Failure is less productive than it should be, however: limited saving consumes score, and a mistake can mean repeating a substantial solved section. That discourages experimentation rather than merely demanding thought. Cartoon soldiers and layered backgrounds provide a playful tone without making the puzzles easy. The early Vita review also records shifting skill shortcuts, camera zoom on character changes and intermittent severe slowdown. It suits patient planners more than players seeking uninterrupted action.

Strengths

  • Useful specialist combinations.
  • Varied environments and obstacles.

Weaknesses

  • Long repeated sections.
  • Shortcut, camera and slowdown friction.

Who it is for: Patient cooperative-puzzle planners.

Play notes: Historical original ps-vita scope; present network features excluded.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Varied stages are weakened by repeating already solved sections.

Reviewed6.2 / 10Not provided
Dimension

Complementary abilities make route planning more interesting than direct combat.

Reviewed7.5 / 10Not provided
Dimension

Cartoon characters and scenery support a playful military tone.

Reviewed7.2 / 10Not provided
Dimension

Changing shortcuts and camera behaviour impair control; slowdown adds friction.

Reviewed5.6 / 10Not provided

Review sources

Not provided

Core information

Developer
Bloober Team
Release date
2012
Platforms
PlayStation Vita
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Puzzle SolvingDodgeStory-drivenMain Story Under 10 HoursLinear LevelsPlatformingReal-time Combat3D GraphicsThird PersonReplayableFast-pacedSolo-friendly
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Side view

Release editions

Sources

Not provided