A-Men
A-Men is a PlayStation 3 adventure game released in 2013 developed by Bloober Team. It centers on puzzle, maze, or device solving, story, case, or mission progress, and location exploration, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.
- AI score · out of 10
- 7.0 / 10
About this game
A-Men is a PlayStation 3 adventure game centered on puzzle, maze, or device solving, story, case, or mission progress, and location exploration. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
A-Men is a puzzle-platform series about getting a small team past dangerous robots and traps. Different character abilities give you different ways to tackle a stage. Watching the route and working out who should act next are central to the challenge.
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PlayStation 3AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Clever cooperation is burdened by costly recovery after mistakes.
The military cast suggests combat, but the real attraction is coordinating specialist abilities. Observing the environment and sequencing actions so every soldier can evacuate creates satisfying puzzle solutions. Different areas supply welcome changes of scenery and obstacles. Failure is less productive than it should be, however: limited saving consumes score, and a mistake can mean repeating a substantial solved section. That discourages experimentation rather than merely demanding thought. Cartoon soldiers and layered backgrounds provide a playful tone without making the puzzles easy. The PS3 release particularly asks players to tolerate recovery without immediate rewind. It suits patient planners more than players seeking uninterrupted action.
Strengths
- Useful specialist combinations.
- Varied environments and obstacles.
Weaknesses
- Long repeated sections.
- Limited score-funded saving.
Who it is for: Patient cooperative-puzzle planners.
Play notes: Historical original ps3 scope; present network features excluded.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Varied stages are weakened by repeating already solved sections. | Reviewed | 6.2 / 10 | Not provided |
| Dimension Complementary abilities make route planning more interesting than direct combat. | Reviewed | 7.5 / 10 | Not provided |
| Dimension Cartoon characters and scenery support a playful military tone. | Reviewed | 7.2 / 10 | Not provided |
| Dimension No rewind and score-funded saving make recovery inconvenient. | Reviewed | 6.4 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Bloober Team
- Publisher
- TopWare Interactive
- Release date
- 2013
- Platforms
- PlayStation 3
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Puzzle · Primary genre
- Tags
- Puzzle SolvingSolo-friendlyMain Story 10–20 HoursLinear LevelsSlow BurnExplorationInvestigationThird Person3D GraphicsStory-driven
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Side view
Release editions
- PlayStation VitaWorldwide2012
- PlayStation 3Worldwide2013
Game gallery
Sources
Not provided