007 - Quantum of Solace
007 - Quantum of Solace is a PlayStation 2 shooter game released in 2008 developed by Eurocom Entertainment Software. It centers on aiming, shooting, and weapon use, aiming and shooting, and positioning and evasion, with controls and information arranged around the DualShock 2 twin analog sticks, directional pad, shoulder and face buttons, with a dedicated peripheral only where explicitly required.
- AI score · out of 10
- 6.0 / 10
About this game
007 - Quantum of Solace is a PlayStation 2 shooter game centered on aiming, shooting, and weapon use, aiming and shooting, and positioning and evasion. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while 3D scenes, streamed data, cinematics, surround audio, and interlaced television output need to preserve action and state readability together. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include DVD loading, the 8MB Memory Card, analog sticks and pressure-sensitive buttons, Multitap, Network Adapter, dedicated peripherals, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
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PlayStation 2AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A usable distinct PS2 adaptation with thin variety.
Eurocom built the PlayStation 2 edition as a distinct third-person cover shooter, not a lower-resolution copy of Treyarch’s PlayStation 3 first-person game. Stealth and firefights alternate, and cover gives movement some purpose, but aiming can feel imprecise. Hacking sections do little to deepen the decisions. Eleven chapters make for a brief campaign, with neither vehicle missions nor multiplayer to extend the return trip. David Arnold’s Bond music lends the action a familiar cinematic identity; the contemporary PS2 account finds modelling and effects modest even beside earlier console Bond games. This is for series followers interested in this specific late-PS2 interpretation. A shared title does not mean the PS3 design or online features apply here. The score addresses the original offline PS2 campaign and does not penalize the hardware merely for its age.
Strengths
- Cover and stealth give firefights some shape.
Weaknesses
- The short campaign lacks vehicles and replay variety.
Who it is for: Bond players interested in the distinct PS2 interpretation.
Play notes: Eurocom PS2 edition, distinct from the PS3 FPS.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Eleven short chapters have little replay variety. | Reviewed | 5.0 / 10 | Not provided |
| Dimension Third-person cover works, but aiming lacks precision. | Reviewed | 6.7 / 10 | Not provided |
| Dimension The film music outclasses the visual modelling. | Reviewed | 5.7 / 10 | Not provided |
| Dimension The PS2 campaign is usable despite persistent aiming friction. | Reviewed | 6.2 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Eurocom Software
- Publisher
- Activision
- Release date
- 2008
- Platforms
- PlayStation 2
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Shooter · Primary genre
- Tags
- Linear LevelsMain Story Under 10 HoursThird PersonShootingDodgePlayer versus EnvironmentSolo-friendlyReplayableFast-paced3D Graphics
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- First personThird person
Release editions
- PlayStation 2Worldwide2008
Game gallery
Sources
Not provided