Bethesda Softworks

Bethesda Softworks

Bethesda Softworks was founded in 1986 and is the game publishing division of ZeniMax. The wider group's game brands include The Elder Scrolls, Fallout, DOOM, and Dishonored. Bethesda's publishing identity should be distinguished from the individual studios responsible for developing each game. A company credit can mean development, publishing, localization, porting, or regional distribution depending on the title and edition. The directory therefore keeps each credited role attached to its specific game and release. It does not infer credits from parent-company ownership, a later acquisition, a shared brand, or a similar name, and it does not merge separate organizations solely because their names resemble one another. The page continues to use “Bethesda Softworks” for this distinct company identity. The Chinese display name used on this page is “贝塞斯达软件”. The linked count is a catalog measure and should not be read as a claim about the company's complete lifetime output.

Published collection: 50 games

Profile

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Company relationships

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Games

Filters
  • Nintendo SwitchPublisher
  • Windows PCPublisher
  • Windows PCPublisher
  • Windows PCDeveloper
  • Windows PCPublisher
  • Xbox 360Publisher
  • Windows PCPublisher
  • Xbox 360Publisher
  • PlayStation 3Publisher
  • Xbox 360Publisher
  • Windows PCPublisher
  • PlayStation 3Publisher
  • Windows PCDeveloper
  • Windows PCPublisher
  • Nintendo DSPublisher
  • Nintendo DSDeveloper

Related collections · Series

  • Doom

    DOOM is id Software’s first-person shooter series about fighting demons with powerful weapons. Most entries favor constant movement and quick weapon changes, though DOOM 3 takes a slower, horror-focused approach. Later games make attacking part of survival, turning enemies into sources of health, armor and ammunition.

    Published collection: 16 games

  • The Elder Scrolls

    The Elder Scrolls invites you to make your own way through Tamriel, choosing how to fight, which quests to follow and where to wander next. Its fantasy RPGs pair character development with discoveries across different lands, while an online branch opens the world to shared adventures.

    Published collection: 9 games

  • Fallout

    Fallout explores life after nuclear war through wasteland RPGs full of unusual communities and competing factions. Build a character, search ruined settlements and decide when to talk or fight; the series also branches into shared online adventures and Vault management.

    Published collection: 7 games

  • Wolfenstein

    Wolfenstein follows the fight against Nazi forces through tense infiltration and explosive action. It began with overhead stealth before becoming known for first-person shooting; later games send B.J. Blazkowicz into an alternate history of towering machines and resistance fighters. Sneaking past danger and charging into it give the series different kinds of tension.

    Published collection: 4 games

  • Star Trek

    Star Trek games adapt the television and film universe of interstellar exploration, from commanding starships to investigating mysteries as a crew member. Different games emphasize ship management, coordinated bridge duties or conversations that shape the story.

    Published collection: 4 games

  • Dishonored

    Dishonored is Arkane’s first-person stealth-action series, set in industrial cities threaded with supernatural intrigue. Explore buildings and backstreets, combine powers with tools, and decide whether to slip past an obstacle, subdue someone or fight. Missions leave room for both careful planning and improvised solutions.

    Published collection: 2 games

  • Indiana Jones

    Indiana Jones games turn the archaeologist’s travels into playable adventures of lost artifacts, ancient puzzles and dangerous escapes. Some focus on conversations and clever item use, while others put you in the middle of climbing, whip work and improvised fights.

    Published collection: 4 games

Sources

Sources not provided.