Warcraft

Warcraft is Blizzard's fantasy game family, where armies, adventurers and card-playing heroes inhabit the world of Azeroth. It began with real-time strategy and expanded into online role-playing and spin-offs that offer different ways to meet its factions and characters.

Published collection: 4 games

Profile

Series debut
Unknown
Official website
Not provided

Overview

Warcraft is Blizzard's fantasy game family, where armies, adventurers and card-playing heroes inhabit the world of Azeroth. It began with real-time strategy and expanded into online role-playing and spin-offs that offer different ways to meet its factions and characters. Representative games: Warcraft II: Tides of Darkness (1995): Expands army command across land, sea and air, making unit combinations and positioning central to battle. World of Warcraft — online RPG spin-off (2004): Turns Azeroth into a shared world where you develop a character through quests and group dungeon adventures. Hearthstone — card-game spin-off (2014): Recasts Warcraft's heroes and creatures as cards for building decks and planning turn-based duels. Suitable for: Choose the kind of fantasy adventure you want to settle into: commanding armies, developing a hero alongside other players, or refining a deck. Each branch asks for a different rhythm of play while sharing familiar characters and places.

Related companies and roles

Relationship information not provided.

Games

Filters

Related collections

Sources

    • news.blizzard.comSource revision: 1