Current version:PlayStation 5
Wanted: Dead

Wanted: Dead

Wanted: Dead is a PlayStation 5 adventure game developed by Soleil. It centers on combat encounters, character and object interaction, and objective or clue progression, with controls and information arranged around the DualSense twin sticks, triggers, directional pad, and face buttons, with touchpad, motion input, adaptive triggers, and detailed haptics where the game uses them.

AI score · out of 10
5.5 / 10
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About this game

Wanted: Dead is a PlayStation 5 adventure game centered on combat encounters, character and object interaction, and objective or clue progression. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while SSD streaming, 4K and HDR output, 3D audio, performance or quality modes, and high-density interfaces need to preserve feedback and information clarity together. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include install size, SSD space, patch version, DualSense battery life, visual mode and frame rate, online dependencies, PS VR2 requirements, and cross-generation version differences affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 5

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

5.5 / 10PlayStation 5

Distinctive gun-and-sword action struggles with inconsistent rules.

Wanted: Dead connects sword attacks with gunfire, producing a forceful rhythm when the combination works. Strange minigames and animated interludes give it a personality beyond conventional military action. However, inflexible attacks, repetitive ordinary encounters and bosses that resist previously useful responses weaken the learning process. Difficulty is less satisfying when failure does not teach a dependable answer. The PS5 launch review also records hitbox and environmental problems, while checkpoint placement increases the cost of repeated attempts. It may interest players who enjoy studying rough action systems and eccentric presentation. This assessment concerns the February 2023 review build, not a claim that all those problems remain after later updates.

Strengths

  • Distinctive mixed combat rhythm.
  • Eccentric interludes.

Weaknesses

  • Inconsistent encounter rules.
  • Costly repetition after failure.

Who it is for: Players interested in eccentric, demanding action despite rough edges.

Play notes: Historical native PS5 launch assessment; later patches are outside scope.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Repetition and costly retries outweigh the satisfaction of learning encounters.

Reviewed5.0 / 10Not provided
Dimension

Gun and sword rhythm is undermined by inflexible attacks and inconsistent boss rules.

Reviewed5.8 / 10Not provided
Dimension

Distinctive interludes cannot fully support rough character presentation and mixing.

Reviewed6.4 / 10Not provided
Dimension

Hitbox issues and checkpoints make failure less predictable and more costly.

Reviewed4.6 / 10Not provided

Review sources

Not provided

Core information

Developer
Soleil
Release date
Feb 14, 2023
Platforms
PlayStation 5
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Main Story 10–20 HoursStory-drivenPuzzle SolvingExplorationSlow BurnLinear LevelsSolo-friendly3D GraphicsReal-time CombatThird PersonInvestigation
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Third person

Release editions

Sources

Not provided