Current version:PlayStation 5
God of War Ragnarök

God of War Ragnarök

God of War Ragnarök is a PlayStation 5 adventure game developed by Sony Interactive Entertainment. It centers on combat encounters, area and route exploration, and objective or clue progression, with controls and information arranged around the DualSense twin sticks, triggers, directional pad, and face buttons, with touchpad, motion input, adaptive triggers, and detailed haptics where the game uses them.

AI score · out of 10
9.2 / 10
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About this game

God of War Ragnarök is a PlayStation 5 adventure game centered on combat encounters, area and route exploration, and objective or clue progression. Locations, objectives, and clues gradually open the main chapters, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Theme, character expression, and environmental clues need to support exploration together, while SSD streaming, 4K and HDR output, 3D audio, performance or quality modes, and high-density interfaces need to preserve feedback and information clarity together. The genre-specific limitation is that guidance, objective triggers, camera behavior, or dense text can create search and comprehension costs. Platform conditions also include install size, SSD space, patch version, DualSense battery life, visual mode and frame rate, online dependencies, PS VR2 requirements, and cross-generation version differences affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 5

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

9.2 / 10PlayStation 5

Expanded combat and a wider cast sustain a grand sequel.

God of War Ragnarök keeps the close, forceful combat of its predecessor while adding more attacks, enemy types and distinctive bosses. Those additions create new decisions about weapons, defence and positioning rather than merely increasing the length of each fight. Journeys across the nine realms offer side areas and secrets, and the wider cast gives Kratos and Atreus more relationships to test. Single-shot direction, acting and music lend weight to both mythic confrontations and quiet conversations. Some environmental puzzles slow the pace, and equipment levels make certain optional fights feel more like gates than tests of technique. The PS5 review documents a stable performance option, a crisp quality option and useful controller haptics on its tested build. This judgment concerns the 2022 base campaign; the later Valhalla mode and PC port require their own evidence.

Strengths

  • New enemies and bosses sustain combat learning.
  • Performances and music connect spectacle with character drama.

Weaknesses

  • Some puzzles and level gates interrupt the journey.

Who it is for: Players who enjoy weighty action, long character arcs and optional exploration.

Play notes: Based on the 2022 PS5 base campaign; Valhalla and the PC release are outside this assessment.

View scoring basis
DimensionReview stateScoreWeight
Dimension

New realms and activities sustain a large campaign, while some puzzles and gear-level gates interrupt its momentum.

Reviewed8.8 / 10Not provided
Dimension

Expanded attacks, enemies and bosses deepen tactile combat, though the close camera still makes awareness of surrounding threats essential.

Reviewed9.3 / 10Not provided
Dimension

Direction, acting and music make both mythical spectacle and family conversations emotionally convincing, despite limited generational visual change.

Reviewed9.4 / 10Not provided
Dimension

The documented PS5 performance and quality options plus haptics support combat clarity and weight; they describe the reviewed 2022 build.

Reviewed9.0 / 10Not provided

Review sources

Not provided

Core information

Release date
Nov 9, 2022
Platforms
PlayStation 5
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Solo-friendlyReal-time CombatWar3D GraphicsExplorationThird PersonSlow BurnStory-drivenMain Story 10–20 HoursInvestigationPuzzle SolvingLinear Levels
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Third person

Release editions

Sources

Not provided