Current version:Nintendo 3DS
The Legend of Zelda: A Link Between Worlds

The Legend of Zelda: A Link Between Worlds

The Legend of Zelda: A Link Between Worlds is a Nintendo 3DS puzzle game released in 2013. It centers on top-down exploration and real-time combat, wall-merging spatial transformation, and item rental and nonlinear dungeon choice, using the dual screens, touch input, physical controls, and stereoscopic display where the design calls for them.

AI score · out of 10
9.3 / 10
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About this game

The Legend of Zelda: A Link Between Worlds is the first Zelda game made exclusively for the Nintendo 3DS. It is an indirect sequel to A Link to the Past with the same version of Hyrule but with new characters and gameplay elements. Unlike the series' tradition, many areas of the world are accessible from the beginning of the game and the dungeons can be visited in any order. Puzzles are encountered not only in dungeons but also in the open world, a part of them revolves around the game's 3D visual effect. The 3DS touch-screen display shows the world, dungeon or map depending on… In this Nintendo 3DS release, top-down exploration and real-time combat, wall-merging spatial transformation, and item rental and nonlinear dungeon choice form the main playable structure. Compact stages add conditions and tighter constraints over time. The dual screens, stylus, buttons, Circle Pad, and stereoscopic display divide commands from status information where appropriate. Art, animation, sound, interface clarity, and spatial readability are judged against 3DS-era conditions, while limited explanations, repetition, or abrupt difficulty can stall progress. This description applies to the Nintendo 3DS edition and does not import modes, presentation upgrades, or convenience features from home-console versions, mobile adaptations, later ports, or remakes.

Collected in series

The Legend of Zelda is Nintendo’s action-adventure series, which began in 1986. Link’s journeys often bring him together with Princess Zelda and into conflict with Ganon in the land of Hyrule. Exploration, puzzles and combat lie at its heart, with a curious detour often leading to a new discovery.

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Nintendo 3DS

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

9.3 / 10Nintendo 3DS

卓越 Nintendo 3DS puzzle experience

The Legend of Zelda: A Link Between Worlds centers on top-down exploration and real-time combat, wall-merging spatial transformation, and item rental and nonlinear dungeon choice. Compact stages add conditions and tighter constraints over time, giving the 3DS release recognizable goals and a coherent portable rhythm. Dual screens, touch input, physical controls, and stereoscopic presentation support information and spatial judgment where applicable. The main limitation is that limited explanations, repetition, or abrupt difficulty can stall progress. Replay value depends on how well its rules, content variety, and learning curve continue to reward mastery. GameNavo scores this concrete release across four independently judged dimensions and excludes press aggregates, user ratings, source length, media count, and title recognition. Any small platform-merit adjustment is tied to documented hardware use or version execution.

Strengths

  • top-down exploration and real-time combat, and wall-merging spatial transformation provide a readable mechanical foundation.
  • Progress is divided into understandable stages, tasks, matches, or chapters.
  • Dual-screen, interface, and audiovisual feedback support the main rules.

Weaknesses

  • Limited explanations, repetition, or abrupt difficulty can stall progress.
  • Original online services, language, accessories, or stereoscopic conditions may affect present-day use.

Who it is for: Players who enjoy puzzle games, accept Nintendo 3DS interface conventions, and want to assess the original handheld release on its own terms.

Play notes: This review covers the Nintendo 3DS release without emulator conveniences or features from other platforms and does not represent a complete playthrough.

View scoring basis
DimensionReview stateScoreWeight
Dimension

This content pacing score was recalibrated under V3 using the fixed dimension boundary, the existing source record, and the target release context.

Reviewed9.1 / 10Not provided
Dimension

This core experience score was recalibrated under V3 using the fixed dimension boundary, the existing source record, and the target release context.

Reviewed9.5 / 10Not provided
Dimension

This presentation immersion score was recalibrated under V3 using the fixed dimension boundary, the existing source record, and the target release context.

Reviewed9.4 / 10Not provided
Dimension

This technical usability score was recalibrated under V3 using the fixed dimension boundary, the existing source record, and the target release context.

Reviewed9.1 / 10Not provided

Review sources

Not provided

Core information

Developer
Nintendo
Release date
2013
Platforms
Nintendo 3DS
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Puzzle SolvingSemi-open WorldFantasyExplorationTop-down3D GraphicsSolo-friendlyReal-time Combat
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Top-downThird person

Release editions

Sources

Not provided