The Binding of Isaac: Afterbirth+
Explore a randomly generated basement labyrinth through top-view twin-stick combat. Collected items can grant powers that combine into different attacks, making each expedition a search for ways to handle its rooms, enemies and bosses.
- AI score · out of 10
- 9.1 / 10
About this game
The Binding of Isaac: Afterbirth+ sends Isaac into a monster-filled labyrinth beneath his house. You explore randomly generated rooms and fight using top-view twin-stick shooting, collecting items along the way. Some grant special powers that work together as attack combinations, so the equipment you find changes the tools available during an expedition. Different playable characters, difficulty settings and game modes provide further ways to approach the dungeon. Boss encounters form part of its combat, while the bestiary records enemies you have met. This entry covers the Afterbirth+ edition on Nintendo Switch, which supports television and portable play. Its central structure combines changing layouts with item-based experimentation as you work through the labyrinth.
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Nintendo SwitchAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A fitting prospect for players who enjoy adapting their shooting to the equipment they find.
Random layouts and interacting item powers should reward improvisation rather than reliance on one rehearsed route. Character and mode choices offer additional angles for experimentation, though the changing dungeon may appeal less to players seeking a predictable sequence.
Strengths
- Item synergies can turn collecting equipment into an experiment with how attacks work.
- Changing layouts and character choices offer different conditions for applying shooting skills.
Weaknesses
- Random room layouts may frustrate players who prefer planning around a fixed route.
Who it is for: Players who enjoy twin-stick combat, discovering item combinations and adapting to changing dungeon layouts.
Play notes: The basement combat includes bloody imagery.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Randomized rooms and alternative modes suggest repeated dungeon attempts built around changing conditions rather than a single fixed sequence. | Reviewed | 9.7 / 10 | Not provided |
| Dimension Combining item powers should make adapting an attack setup part of the appeal alongside the twin-stick combat itself. | Reviewed | 9.2 / 10 | Not provided |
| Dimension A monster-filled basement and bloody combat can give exploration an unsettling context for players comfortable with that imagery. | Reviewed | 8.6 / 10 | Not provided |
| Dimension Documented television and portable support allows the same Switch edition to suit different play locations without establishing any performance comparison. | Reviewed | 8.4 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Edmund McMillenNicalis
- Publisher
- Nicalis
- Release date
- 2017
- Platforms
- Nintendo Switch
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genreAdventure
- Tags
- Fast-pacedPlatformingSolo-friendlyReplayableMain Story Under 10 HoursThird PersonLinear Levels3D GraphicsReal-time CombatDodge
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single playerCo-opMultiplayer
- Perspectives
- Top-down
Release editions
- Nintendo SwitchWorldwide2017
Game gallery
Sources
- store.nicalis.comSource revision: 1
- store.nicalis.com