Current version:Wii U
Teslagrad cover

Teslagrad

Teslagrad uses polarity, electromagnetic powers, and wordless storytelling for a hand-drawn puzzle platformer. This catalogue entry evaluates the recorded original-platform release, including its period-specific controls, presentation, content structure, hardware limits, and intended mode of play.

AI score · out of 10
8.0 / 10
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About this game

Teslagrad uses polarity, electromagnetic powers, and wordless storytelling for a hand-drawn puzzle platformer. Magnet puzzles and wordless art excel, while abilities and bosses keep adding variety. Jumping and one-hit deaths are harsh, and some clues and checkpoints are sparse. This assessment covers the catalogued Wii U release. This description covers the original wii-u release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries. Its conclusion weighs the complete documented play loop, progression, pacing, presentation, and usability together rather than inferring quality from the title or franchise alone.

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Wii U

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.0 / 10Wii U

Teslagrad uses polarity, electromagnetic powers, and wordless storytelling for a hand-drawn puzzle platformer.

Magnet puzzles and wordless art excel, while abilities and bosses keep adding variety. Jumping and one-hit deaths are harsh, and some clues and checkpoints are sparse. This assessment covers the catalogued Wii U release. Overall, its main strengths are Magnet puzzles and wordless art excel; Abilities and bosses keep adding variety. Its material limitations are Jumping and one-hit deaths are harsh; Some clues and checkpoints are sparse. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.

Strengths

  • Magnet puzzles and wordless art excel
  • Abilities and bosses keep adding variety

Weaknesses

  • Jumping and one-hit deaths are harsh
  • Some clues and checkpoints are sparse

Who it is for: Players who value magnet puzzles and wordless art excel and accept this release's limits.

Play notes: Expect jumping and one-hit deaths are harsh and some clues and checkpoints are sparse.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Abilities and bosses keep adding variety; Some clues and checkpoints are sparse.

Reviewed7.6 / 10Not provided
Dimension

Magnet puzzles and wordless art excel; Jumping and one-hit deaths are harsh.

Reviewed8.2 / 10Not provided
Dimension

Abilities and bosses keep adding variety; presentation is judged within the original platform conditions, with no bonus for age alone.

Reviewed8.8 / 10Not provided
Dimension

Judged on the original wii-u release's input, readability, saving, and accessory conditions. Jumping and one-hit deaths are harsh.

Reviewed7.0 / 10Not provided

Review sources

Not provided

Core information

Developer
Rain Games
Release date
2013
Platforms
Wii U
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
2D GraphicsMain Story Under 10 HoursPlatformingHand-drawn StylePuzzle SolvingBoss-heavySide-scrollingScience Fiction
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

Not provided