A Shadow's Tale
A Shadow's Tale has players guide a boy's shadow across wall platforms, light sources, and physical mechanisms up a tower. This catalogue entry evaluates the recorded original-platform release, including its period-specific controls, presentation, content structure, hardware limits, and intended mode of play.
- AI score · out of 10
- 7.9 / 10
About this game
A Shadow's Tale has players guide a boy's shadow across wall platforms, light sources, and physical mechanisms up a tower. Shadow platforms and light mechanisms are distinctive, while tower art and music create solitude. Mid-game puzzles and climbing repeat, and movement pace and combat are plain. This assessment covers the catalogued release. This description covers the original wii-u release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries.
Recommended games
Related game recommendations on this platform
Wii UAI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
A Shadow's Tale has players guide a boy's shadow across wall platforms, light sources, and physical mechanisms up a tower.
Shadow platforms and light mechanisms are distinctive, while tower art and music create solitude. Mid-game puzzles and climbing repeat, and movement pace and combat are plain. This assessment covers the catalogued release. Overall, its main strengths are Shadow platforms and light mechanisms are distinctive; Tower art and music create solitude. Its material limitations are Mid-game puzzles and climbing repeat; Movement pace and combat are plain. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.
Strengths
- Shadow platforms and light mechanisms are distinctive
- Tower art and music create solitude
Weaknesses
- Mid-game puzzles and climbing repeat
- Movement pace and combat are plain
Who it is for: Players who value shadow platforms and light mechanisms are distinctive and accept this release's limits.
Play notes: Expect mid-game puzzles and climbing repeat and movement pace and combat are plain.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Tower art and music create solitude; Movement pace and combat are plain. | Reviewed | 7.4 / 10 | Not provided |
| Dimension Shadow platforms and light mechanisms are distinctive; Mid-game puzzles and climbing repeat. | Reviewed | 8.0 / 10 | Not provided |
| Dimension Tower art and music create solitude; presentation is judged within the original platform conditions, with no bonus for age alone. | Reviewed | 8.8 / 10 | Not provided |
| Dimension Judged on the original wii-u release's input, readability, saving, and accessory conditions. Mid-game puzzles and climbing repeat. | Reviewed | 7.0 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Hudson Soft
- Publisher
- Hudson Soft
- Release date
- 2009
- Platforms
- Wii U
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Puzzle · Primary genreAction
- Tags
- LonelyMain Story Under 10 HoursLinear LevelsPlatforming3D GraphicsStory-drivenPuzzle SolvingSide-scrolling
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- Wii UWorldwide2009
Game gallery
Sources
Not provided