Current version:Wii U
Tank! Tank! Tank!

Tank! Tank! Tank!

Tank! Tank! Tank! is a Wii U simulation game released in 2012 developed by Bandai Namco Entertainment. It centers on story, case, or mission progress, local multiplayer or cooperative interaction, and state management, with controls, information, and pacing arranged around the GamePad touch screen, gyroscope, dual sticks, television display, and Pro Controller where supported.

AI score · out of 10
5.9 / 10
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About this game

Tank! Tank! Tank! is a Wii U simulation game centered on story, case, or mission progress, local multiplayer or cooperative interaction, and state management. Schedules, changing values, or staged goals encourage repeated adjustment, with progress divided into stages, tasks, matches, or growth milestones that make its immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Interface clarity, pose recognition, and state feedback matter more than spectacle, while HD television output and the GamePad screen need to divide maps, status, touch input, and primary focus clearly. The genre-specific limitation is that explanations, dense menus, motion recognition, real-time systems, or accessory dependencies can add friction. Platform conditions also include GamePad battery life and range, shifts between two screens, loading, performance, and retired online and Miiverse services affect the current release. This description covers only this platform release and does not import features from other editions.

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Wii U

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

5.9 / 10Wii U

A silly local party game dragged down by solo grind.

Tank! Tank! Tank! on Wii U works better as a party toy than a solo campaign. A direct Wii U review describes immediate one-stick, one-button shooting and four local modes, especially a ridiculous My Kong contest in which one player becomes a huge robot gorilla. The GamePad camera puts a player’s face above their tank, while its private screen leaves television space for friends using sideways Wii Remotes. The solo mode repeatedly demands medals from old, few-minute missions with newly unlocked tanks. Loads and identical post-mission dialogue slow that routine further, and the unlocked vehicles cannot even be used in multiplayer. Cartoon monsters and destructible cities keep the presentation lively, but the shooting remains mechanically shallow. This score applies to the original 2012 Wii U release, not a later eShop distribution model or any claim about present store access. A group playing in short bursts will get substantially more from it than a lone player pursuing every medal.

Strengths

  • Playful GamePad features and local modes.

Weaknesses

  • Repetitive medals and limited unlock value.

Who it is for: Wii U owners seeking brief local party play.

Play notes: Original Wii U release; current shop access unverified.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Campaign progression is tedious.

Reviewed4.5 / 10Not provided
Dimension

Party fun exceeds action depth.

Reviewed6.0 / 10Not provided
Dimension

Silly presentation is a real asset.

Reviewed6.8 / 10Not provided
Dimension

Clever local hardware setup, rough pacing.

Reviewed6.5 / 10Not provided

Review sources

Not provided

Core information

Developer
Bandai Namco
Publisher
Bandai Namco
Release date
2012
Platforms
Wii U
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
ReplayableCozyStory-drivenFantasyThird PersonPlayer versus PlayerSlow BurnLife SimulationSolo-friendlyLong-term Progression3D GraphicsResource Management
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single player
Perspectives
Not provided

Release editions

Sources

Not provided