Current version:PlayStation 3
Tales of Graces f

Tales of Graces f

Tales of Graces f is a PlayStation 3 puzzle game released in 2010 developed by Bandai Namco Entertainment. It centers on story, case, or mission progress, rule recognition, and spatial or logical judgment, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.

AI score · out of 10
8.3 / 10
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About this game

Tales of Graces f is a PlayStation 3 puzzle game centered on story, case, or mission progress, rule recognition, and spatial or logical judgment. Compact stages add conditions and tighter constraints over time, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Graphics, audio, and input feedback need to support decisions directly, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that limited explanations, input recognition, repetition, or abrupt difficulty can stall progress. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

Collected in series

Tales is a fantasy RPG series that combines journeys with memorable companions and action-based party battles. Explore towns and landscapes, then use attacks, spells and special techniques to fight alongside your team. Different entries introduce new worlds and combat systems, keeping both the party’s relationships and its teamwork at the center.

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PlayStation 3

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.3 / 10PlayStation 3

Expressive combat and rewarding growth sustain a lengthy RPG with demanding systems.

Tales of Graces f is strongest when its combat and progression work together. Recoverable CC gives attacks and pauses a purposeful rhythm, while different arte routes and character switching make experimentation worthwhile. Titles turn repeated encounters into choices about future abilities rather than experience alone. Childhood and adult chapters establish the party's relationships, and voiced skits add texture to their time together. That investment takes patience: the opening is substantial, some events can be missed, and the soundtrack and occasional stiff delivery are less distinctive than the battle system. Adjustable difficulty helps players find a workable challenge without simplifying every subsystem. This is a recommendation for players interested in sustained party development. The assessment concerns the PS3 release and excludes later remaster conveniences.

Strengths

  • Expressive CC-based combat
  • Rewarding title progression

Weaknesses

  • Missable optional events
  • Substantial setup and learning

Who it is for: RPG players who prioritise action combat and party development.

Play notes: Watch event availability; remaster conveniences do not apply.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Optional goals enrich progression, while timed events and lengthy setup constrain pacing.

Reviewed8.0 / 10Not provided
Dimension

Recoverable resources and title growth create a strong, expressive combat foundation.

Reviewed8.8 / 10Not provided
Dimension

Extensive voice work supports the cast despite uneven delivery and familiar music.

Reviewed7.7 / 10Not provided
Dimension

Quick character switching supports active experimentation, though systems require study.

Reviewed8.0 / 10Not provided

Review sources

Not provided

Core information

Developer
Bandai Namco
Publisher
Bandai Namco
Release date
2010
Platforms
PlayStation 3
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Short SessionsFixed CameraSolo-friendly3D GraphicsSlow BurnLow Entry BarrierPick-up and PlayReplayableMain Story Under 10 HoursPuzzle SolvingStory-driven
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single playerCo-op
Perspectives
Third person

Release editions

Sources

Not provided