Current version:PlayStation 3
Brothers - A Tale of Two Sons

Brothers - A Tale of Two Sons

Brothers - A Tale of Two Sons is a PlayStation 3 puzzle game released in 2013 developed by Starbreeze Studios. It centers on puzzle, maze, or device solving, story, case, or mission progress, and rule recognition, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.

AI score · out of 10
7.8 / 10
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About this game

Brothers - A Tale of Two Sons is a PlayStation 3 puzzle game centered on puzzle, maze, or device solving, story, case, or mission progress, and rule recognition. Compact stages add conditions and tighter constraints over time, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Graphics, audio, and input feedback need to support decisions directly, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that limited explanations, input recognition, repetition, or abrupt difficulty can stall progress. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 3

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.8 / 10PlayStation 3

Expressive one-pad cooperation with real coordination friction.

Brothers: A Tale of Two Sons on PS3 divides one controller between two characters. Each analogue stick and trigger governs one brother, and their different abilities make turning mechanisms, crossing gaps and helping each other into physical acts of cooperation. That input choice expresses the relationship through play rather than relying only on dialogue. Forests, mountains and darker settings keep the journey moving, while gestures and vocal tone communicate feeling despite the invented language. The same design also creates friction: when the brothers cross sides of the screen, it is easy to steer the wrong one, and many puzzles are simple apart from the coordination task. This assessment uses a direct review of the 2013 PS3 release and its single-controller scheme. It does not import the later remake or Switch two-controller option. Players prepared to learn a temporarily awkward control arrangement will find an unusually expressive adventure.

Strengths

  • Split controls and differing abilities give cooperation meaning.

Weaknesses

  • Crossing positions confuse input; puzzles are fairly light.

Who it is for: Players open to unusual controls and interaction-led storytelling.

Play notes: Only the 2013 PS3 single-controller release is covered.

View scoring basis
DimensionReview stateScoreWeight
Dimension

场景不断变化,解谜挑战较浅。

Reviewed7.5 / 10Not provided
Dimension

单人双角色互动有鲜明设计。

Reviewed8.1 / 10Not provided
Dimension

无需可懂对白也能形成情感。

Reviewed8.5 / 10Not provided
Dimension

独特控制带来明确学习成本。

Reviewed6.8 / 10Not provided

Review sources

Not provided

Core information

Release date
2013
Platforms
PlayStation 3
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Solo-friendlyPick-up and PlayLow Entry BarrierShort Sessions3D GraphicsReplayableSlow BurnStory-drivenPuzzle SolvingFixed CameraMain Story Under 10 HoursScience Fiction
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Co-opSingle player
Perspectives
Third person

Release editions

Sources

Not provided