Sword Art Online: Lost Song
Sword Art Online: Lost Song is a PlayStation 3 role-playing game released in 2015 developed by Artdink. It centers on combat encounters, area and route exploration, and story, case, or mission progress, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.
- AI score · out of 10
- 6.8 / 10
About this game
Sword Art Online: Lost Song is a PlayStation 3 role-playing game centered on combat encounters, area and route exploration, and story, case, or mission progress. Story beats, exploration, and progression resources support a longer campaign, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Characters, world building, environments, and music carry most of the atmosphere, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that dense text, menu layers, repeated battles, loading, or language dependence can slow progress. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
Sword Art Online’s games turn the novels’ and anime’s virtual worlds into RPG adventures with familiar characters. Explore areas, develop your skills and fight alongside companions, often in stories that take their own path. The setting changes the action, from swordplay and airborne battles to the firearms of Fatal Bullet.
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PlayStation 3AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Appealing aerial fantasy with awkward combat tracking
Lost Song is most appealing when you leave the ground and cross its broad aerial spaces. Flying gives ALO a convincing sense of openness, while different races, character roles and skill configurations provide room to shape your party. Easily obtained equipment and later weapon customization add progression to relatively accessible battles. The campaign itself is more directed than the spacious setting suggests, however, and its opening can feel monotonous. Switching between flight and hovering is straightforward, but combat tracking is less agreeable: the camera sometimes fails to follow a locked enemy, and correcting it can also switch your target. This is a pleasant fantasy outing for SAO fans who value flying and light character development more than demanding action or open-ended exploration.
Strengths
- Flight gives ALO an appealing sense of space
- Race, role and skill choices allow party variation
- Weapon customization provides later progression
Weaknesses
- Monotonous opening and directed campaign
- Camera and target-switching operations conflict
Who it is for: SAO fans seeking a self-contained campaign, accessible combat and enjoyable flying.
Play notes: The original PS3 lock-on camera can require adjustment, and flight has altitude limits. Online-mode quality is outside this recommendation.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Weapon customization improves a monotonous opening, although the campaign remains directed. | Reviewed | 6.5 / 10 | Not provided |
| Dimension Race and skill choices add variety, and flight is enjoyable despite altitude limits. | Reviewed | 7.1 / 10 | Not provided |
| Dimension Open aerial spaces convey ALO's fantasy atmosphere more convincingly than the campaign offers freeform adventure. | Reviewed | 7.1 / 10 | Not provided |
| Dimension Flight modes are accessible, but conflicting camera and target operations impede combat observation. | Reviewed | 5.9 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Artdink
- Publisher
- Bandai Namco
- Release date
- 2015
- Platforms
- PlayStation 3
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Role-Playing · Primary genre
- Tags
- Story-drivenLong-term ProgressionOnline Co-opReal-time CombatMelee CombatAnime Style3D GraphicsThird PersonFantasySolo-friendlyEquipment-driven ProgressionLevel ProgressionReplayableExploration
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single playerMultiplayerCo-op
- Perspectives
- Third person
Release editions
- PlayStation 3Worldwide2015
Game gallery
Sources
Not provided