Steins Gate
Steins;Gate tells an Akihabara science-adventure tragedy through time messages, branching choices, and causality. This catalogue entry evaluates the recorded original-platform release, including its period-specific controls, presentation, content structure, hardware limits, and intended mode of play.
- AI score · out of 10
- 8.9 / 10
About this game
Steins;Gate tells an Akihabara science-adventure tragedy through time messages, branching choices, and causality. Character setup and causal payoff are exceptionally tight, while voice work, music, and interface build strong atmosphere. The first half is slow and text-heavy, and branch triggers are obscure and easy to miss. This assessment covers the catalogued Xbox 360 release. This description covers the original xbox-360 release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries.
Collected in series
Steins;Gate follows Rintaro Okabe and his friends as experiments with messages to the past turn everyday life into a time-travel mystery. These visual novels explore the consequences of changing events, while side stories give the cast room for lighter relationships and comedy.
Science Adventure is a family of visual novels where speculative science turns everyday life into suspense. Read conversations, follow clues and influence the story through each game's devices, from imagined scenarios to phone messages. Ordinary friendships become entangled with mysteries much larger than the characters expect.
Recommended games
Related game recommendations on this platform
Xbox 360AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Steins;Gate tells an Akihabara science-adventure tragedy through time messages, branching choices, and causality.
Character setup and causal payoff are exceptionally tight, while voice work, music, and interface build strong atmosphere. The first half is slow and text-heavy, and branch triggers are obscure and easy to miss. This assessment covers the catalogued Xbox 360 release. Overall, its main strengths are Character setup and causal payoff are exceptionally tight; Voice work, music, and interface build strong atmosphere. Its material limitations are The first half is slow and text-heavy; Branch triggers are obscure and easy to miss. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.
Strengths
- Character setup and causal payoff are exceptionally tight
- Voice work, music, and interface build strong atmosphere
Weaknesses
- The first half is slow and text-heavy
- Branch triggers are obscure and easy to miss
Who it is for: Players who value character setup and causal payoff are exceptionally tight and accept this release's limits.
Play notes: Expect the first half is slow and text-heavy and branch triggers are obscure and easy to miss.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Voice work, music, and interface build strong atmosphere; Branch triggers are obscure and easy to miss. | Reviewed | 8.5 / 10 | Not provided |
| Dimension Character setup and causal payoff are exceptionally tight; The first half is slow and text-heavy. | Reviewed | 9.1 / 10 | Not provided |
| Dimension Voice work, music, and interface build strong atmosphere; presentation is judged within the original platform conditions, with no bonus for age alone. | Reviewed | 9.2 / 10 | Not provided |
| Dimension Judged on the original xbox-360 release's input, readability, saving, and accessory conditions. The first half is slow and text-heavy. | Reviewed | 8.5 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- MAGES.Nitro Plus
- Release date
- 2009
- Platforms
- Xbox 360
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Interactive Narrative · Primary genre
- Tags
- Multiple EndingsMain Story 100 Hours or More2D GraphicsSolo-friendlyScience FictionStory-drivenModern SettingVisual Novel
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- Xbox 360Worldwide2009
- PlayStation VitaWorldwide2009
- PlayStation 3Worldwide2013
Game gallery
Sources
Not provided