Current version:Xbox 360
STEINSGATEオリジナル版 cover

Steins Gate

Steins;Gate tells an Akihabara science-adventure tragedy through time messages, branching choices, and causality. This catalogue entry evaluates the recorded original-platform release, including its period-specific controls, presentation, content structure, hardware limits, and intended mode of play.

AI score · out of 10
8.9 / 10
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About this game

Steins;Gate tells an Akihabara science-adventure tragedy through time messages, branching choices, and causality. Character setup and causal payoff are exceptionally tight, while voice work, music, and interface build strong atmosphere. The first half is slow and text-heavy, and branch triggers are obscure and easy to miss. This assessment covers the catalogued Xbox 360 release. This description covers the original xbox-360 release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries.

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Xbox 360

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.9 / 10Xbox 360

Steins;Gate tells an Akihabara science-adventure tragedy through time messages, branching choices, and causality.

Character setup and causal payoff are exceptionally tight, while voice work, music, and interface build strong atmosphere. The first half is slow and text-heavy, and branch triggers are obscure and easy to miss. This assessment covers the catalogued Xbox 360 release. Overall, its main strengths are Character setup and causal payoff are exceptionally tight; Voice work, music, and interface build strong atmosphere. Its material limitations are The first half is slow and text-heavy; Branch triggers are obscure and easy to miss. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.

Strengths

  • Character setup and causal payoff are exceptionally tight
  • Voice work, music, and interface build strong atmosphere

Weaknesses

  • The first half is slow and text-heavy
  • Branch triggers are obscure and easy to miss

Who it is for: Players who value character setup and causal payoff are exceptionally tight and accept this release's limits.

Play notes: Expect the first half is slow and text-heavy and branch triggers are obscure and easy to miss.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Voice work, music, and interface build strong atmosphere; Branch triggers are obscure and easy to miss.

Reviewed8.5 / 10Not provided
Dimension

Character setup and causal payoff are exceptionally tight; The first half is slow and text-heavy.

Reviewed9.1 / 10Not provided
Dimension

Voice work, music, and interface build strong atmosphere; presentation is judged within the original platform conditions, with no bonus for age alone.

Reviewed9.2 / 10Not provided
Dimension

Judged on the original xbox-360 release's input, readability, saving, and accessory conditions. The first half is slow and text-heavy.

Reviewed8.5 / 10Not provided

Review sources

Not provided

Core information

Release date
2009
Platforms
Xbox 360
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Multiple EndingsMain Story 100 Hours or More2D GraphicsSolo-friendlyScience FictionStory-drivenModern SettingVisual Novel
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

Not provided