Spider-Man Web of Shadows
Spider-Man Web of Shadows is a Xbox 360 fighting game released in 2008 developed by Treyarch. It centers on combat encounters, offense-defense reads, and character matchups, with controls and information arranged around the Xbox 360 wired or wireless controller's twin sticks, analog triggers, directional pad, and face buttons.
- AI score · out of 10
- 6.8 / 10
About this game
Spider-Man Web of Shadows is a Xbox 360 fighting game centered on combat encounters, offense-defense reads, and character matchups. Short bouts use character differences and rising difficulty for variety, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Animation, hit feedback, and readable arenas create match tension, while HD video, DVD streaming, surround audio, HDD installs, and television-distance interfaces need to keep action, state, and text readable. The genre-specific limitation is that button mapping, move recognition, multiplayer accessories, and cpu behavior can affect balance. Platform conditions also include disc and HDD installation, storage devices, controller batteries, video connections, resolution and frame rate, Kinect space and calibration, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
Spider-Man games turn Marvel’s wall-crawling hero into playable adventures built around webs, agile combat and heroic rescues. Different developers explore different versions of his world, from focused stages to city-spanning journeys and encounters across alternate realities.
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Xbox 360AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Web of Shadows on Xbox 360 is most appealing in connected aerial combat, but interrupted fast travel and uneven voices repeatedly weaken its superhero fantasy.
Web of Shadows is most convincing when a ground pursuit turns into an aerial attack chain and then continues along a wall. Spider-Man's mobility becomes part of combat rather than merely a means of crossing the city. Powerful repeatable moves and quick-time inputs, however, reduce the incentive to experiment. The roughly eight-hour adventure has room to showcase its fighting, but familiar exploration offers less novelty for returning fans. Detailed models and supporting voices preserve the comic identity, while the protagonist's shrill delivery can become wearing. On Xbox 360, fast swinging also encounters loading interruptions, audio faults and occasional freezes reported even after installation. That friction repeatedly pulls an otherwise appealing superhero fantasy back down to earth.
Strengths
- Connected ground, aerial and wall attacks express Spider-Man's mobility.
- Detailed characters and supporting voices preserve comic-book identity.
Weaknesses
- Dominant moves and familiar exploration limit sustained novelty.
- Abrasive protagonist delivery and documented traversal, audio and freezing problems interrupt play.
Who it is for: Spider-Man action fans tolerant of traversal interruptions and abrasive protagonist delivery.
Play notes: Original single-player console edition, not handheld stages; faster swinging can expose documented interruptions rather than guarantee smooth traversal.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension An approximately eight-hour city adventure alternates swinging and fighting; combat supplies the main advance, while familiar exploration structures offer less sustained novelty. | Reviewed | 6.4 / 10 | Not provided |
| Dimension Ground, airborne and wall attack chains turn Spider-Man's mobility into convincing combat excitement, although dominant moves and quick-time inputs restrict deeper experimentation. | Reviewed | 7.8 / 10 | Not provided |
| Dimension Detailed character models and strong supporting voices preserve comic identity, but Spider-Man's shrill, frequent performance can erode engagement and audiovisual consistency. | Reviewed | 6.9 / 10 | Not provided |
| Dimension Native Xbox 360 reporting describes interrupted fast swinging, audio faults and occasional freezing even after hard-drive installation, directly undermining the speed the mechanics encourage. | Reviewed | 4.9 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Treyarch
- Publisher
- ActivisionShaba Games
- Release date
- 2008
- Platforms
- Xbox 360
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Action · Primary genre
- Tags
- Solo-friendlyMain Story Under 10 HoursMelee CombatCombosFast-pacedReal-time CombatShort SessionsPlayer versus Player3D GraphicsReplayable
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single player
- Perspectives
- Third person
Release editions
- Xbox 360Worldwide2008
Game gallery
Sources
Not provided