Current version:PlayStation 3
Sniper: Ghost Warrior

Sniper: Ghost Warrior

Sniper: Ghost Warrior is a PlayStation 3 shooter game released in 2011 developed by CI Games. It centers on aiming, shooting, and weapon use, combat encounters, and story, case, or mission progress, with controls and information arranged around the DualShock 3 or Sixaxis twin sticks, triggers, and face buttons, with PlayStation Move only where explicitly supported.

AI score · out of 10
6.6 / 10
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About this game

Sniper: Ghost Warrior is a PlayStation 3 shooter game centered on aiming, shooting, and weapon use, combat encounters, and story, case, or mission progress. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while HD 3D scenes, Blu-ray data streaming, surround audio, and cinematic presentation need to preserve action, state, and text readability together. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include Blu-ray loading, HDD installs, system software, DualShock 3 battery life, Move accessories, resolution and frame rate, and retired online services affect present-day use. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.

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PlayStation 3

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

6.6 / 10PlayStation 3

Ballistics and breath control create tension, while ordinary assault play is less distinctive.

Sniper: Ghost Warrior gives its strongest sections a genuine preparation process. Bullet drop, wind and breath control matter together, while holding breath too long affects vision, so success involves more than placing a crosshair on a target. Vegetation, night scenes and hit cameras help sell concealment and long-range shooting. Other elements are less distinctive: ordinary assault missions, linear routes and a generic dictatorship plot provide few surprises, with weapon progression only partly compensating. PS3 commands clearly separate aiming, breathing, firing and crouching. However, its review records terrain snags and running judder; standing to escape a snag can expose the player, directly interfering with stealth rather than merely looking unattractive. It suits patient snipers tolerant of rough levels, not expectations of unrestricted infiltration. Historical PS3 faults and online observations are not asserted as current patch or service tests.

Strengths

  • Meaningful ballistics and breath control
  • Effective sniping atmosphere

Weaknesses

  • Ordinary assault and plot
  • Terrain snags disrupt concealment

Who it is for: Patient sniping players tolerant of rough level execution.

Play notes: Terrain snags can expose your position; historical performance and network reports are not current tests.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Missions and upgrades provide direction within an unsurprising linear campaign.

Reviewed6.3 / 10Not provided
Dimension

Ballistics and breath control create tension, while ordinary assault play is less distinctive.

Reviewed6.8 / 10Not provided
Dimension

Night scenes, vegetation and hit cameras support a convincing sniping atmosphere.

Reviewed7.1 / 10Not provided
Dimension

Clear commands are undermined by terrain snags and historically reported judder.

Reviewed5.9 / 10Not provided

Review sources

Not provided

Core information

Developer
CI Games
Publisher
CyberFront
Release date
2011
Platforms
PlayStation 3
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Fast-pacedReal-time CombatShootingWarReplayableHorrorLinear LevelsPlayer versus EnvironmentStory-driven3D GraphicsSolo-friendlyThird Person
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Single playerMultiplayer
Perspectives
First person

Release editions

Sources

Not provided