Current version:Game Boy Advance
Shin Megami Tensei 2 cover

Shin Megami Tensei 2

Shin Megami Tensei II on GBA adapts the remake with first-person dungeons, turn-based combat, demon negotiation and fusion, and ideological choices in a post-apocalyptic Tokyo. This catalogue entry evaluates the recorded original-platform release, including its period-specific controls, presentation, content structure, hardware limits, and intended mode of play.

AI score · out of 10
8.2 / 10
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About this game

Shin Megami Tensei II on GBA adapts the remake with first-person dungeons, turn-based combat, demon negotiation and fusion, and ideological choices in a post-apocalyptic Tokyo. Demon recruitment, alignment decisions, and fusion builds provide deep systems and replay value, supported by forceful themes. Washed-out colors and compressed music trail the PlayStation version, while frequent encounters, maze navigation, and Japanese text add burden. Strength and technical compromise coexist. This description covers the original gba release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries.

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Game Boy Advance

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

8.2 / 10Game Boy Advance

Shin Megami Tensei II on GBA adapts the remake with first-person dungeons, turn-based combat, demon negotiation and fusion, and ideological choices in a post-apocalyptic Tokyo.

Demon recruitment, alignment decisions, and fusion builds provide deep systems and replay value, supported by forceful themes. Washed-out colors and compressed music trail the PlayStation version, while frequent encounters, maze navigation, and Japanese text add burden. Strength and technical compromise coexist. Overall, its main strengths are Demon negotiation, fusion, and alignment; Deep themes and replayable builds. Its material limitations are Color and audio compromises; Encounter, maze, and language burden. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.

Strengths

  • Demon negotiation, fusion, and alignment
  • Deep themes and replayable builds

Weaknesses

  • Color and audio compromises
  • Encounter, maze, and language burden

Who it is for: Players who value demon negotiation, fusion, and alignment.

Play notes: Expect color and audio compromises and encounter, maze, and language burden.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Deep themes and replayable builds; Encounter, maze, and language burden.

Reviewed8.1 / 10Not provided
Dimension

Demon negotiation, fusion, and alignment; Color and audio compromises.

Reviewed8.7 / 10Not provided
Dimension

Deep themes and replayable builds; presentation is judged within the original platform conditions, with no bonus for age alone.

Reviewed8.4 / 10Not provided
Dimension

Judged on the original gba release's input, readability, saving, and accessory conditions. Color and audio compromises.

Reviewed6.6 / 10Not provided

Review sources

Not provided

Core information

Developer
Atlus
Publisher
Atlus
Release date
2003
Platforms
Game Boy Advance
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
HorrorBranching Choices2D GraphicsCreature Collection and TrainingMultiple EndingsSolo-friendlyPost-apocalypticTurn-based CombatFirst PersonExplorationReplayable
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

Not provided