Rise of the Tomb Raider
Rise of the Tomb Raider is a Xbox 360 shooter game released in 2015 developed by Crystal Dynamics. It centers on aiming, shooting, and weapon use, combat encounters, and puzzle, maze, or device solving, with controls and information arranged around the Xbox 360 wired or wireless controller's twin sticks, analog triggers, directional pad, and face buttons.
- AI score · out of 10
- 8.4 / 10
About this game
Rise of the Tomb Raider is a Xbox 360 shooter game centered on aiming, shooting, and weapon use, combat encounters, and puzzle, maze, or device solving. Missions pace progress through enemy waves, routes, objectives, and weapon opportunities, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Aiming feedback, projectiles, hits, and danger zones need to remain readable, while HD video, DVD streaming, surround audio, HDD installs, and television-distance interfaces need to keep action, state, and text readable. The genre-specific limitation is that camera turning, aiming methods, dense encounters, and peripheral support can increase control pressure. Platform conditions also include disc and HDD installation, storage devices, controller batteries, video connections, resolution and frame rate, Kinect space and calibration, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
Tomb Raider follows Lara Croft into ruins where finding a route can be as important as surviving a fight. Climbing, ancient mechanisms and archaeological mysteries anchor adventures that range from deliberate exploration to cinematic action.
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Xbox 360AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
More assured action and exploration retain collectible clutter and thin plotting.
Rise of the Tomb Raider connects climbing, stealth, shooting and improvised tools effectively. Encounters allow preparation before combat and flexible responses after discovery, while optional tombs offer welcome puzzle breaks. Open hubs provide room to explore, though the density of collectibles can distract from the stronger discoveries. Color and composition give ruins and wilderness a convincing sense of scale; the antagonists are less distinctive. Xbox 360 preserves the central adventure with visible compromises, including a 720p image and compressed prerecorded cinematics. This is a strong fit for players who enjoy alternating action and exploration. The assessment covers the base campaign and does not assume that later anniversary additions are included.
Strengths
- Fluid action and tool use
- Optional tombs enrich exploration
Weaknesses
- Collectible clutter can slow progress
- Thinly developed story characters
Who it is for: Players who enjoy climbing, stealth and shooting in one adventure.
Play notes: Prioritize tombs and select optional tasks by interest; verify the contents of the edition you own.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Exploration offers substance, though collectible density can dilute its rewards. | Reviewed | 8.0 / 10 | Not provided |
| Dimension Complementary combat tools support a polished action and exploration loop. | Reviewed | 8.6 / 10 | Not provided |
| Dimension Evocative environments exceed the comparatively thin storytelling. | Reviewed | 8.7 / 10 | Not provided |
| Dimension The implementation has clear trade-offs that should be judged within its platform limits. | Reviewed | 7.8 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Crystal Dynamics
- Publisher
- Square EnixXbox Game Studios
- Release date
- 2015
- Platforms
- Xbox 360
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Shooter · Primary genreAdventure
- Tags
- Solo-friendlyThird PersonPuzzle SolvingPlayer versus EnvironmentReplayable3D GraphicsLinear LevelsResource ManagementReal-time CombatFast-pacedShootingDodge
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Co-opSingle player
- Perspectives
- First personVirtual realityThird person
Release editions
- Windows PCWorldwide2016
- Xbox 360Worldwide2015
Game gallery
Sources
Not provided