Current version:Nintendo 64
Quake 2 cover

Quake 2

Quake II on N64 rebuilds the science-fiction first-person shooter with mostly new levels, a broad weapon set, Strogg bases, and local multiplayer. This catalogue entry evaluates the recorded original-platform release, including its period-specific controls, presentation, content structure, hardware limits, and intended mode of play.

AI score · out of 10
7.7 / 10
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About this game

Quake II on N64 rebuilds the science-fiction first-person shooter with mostly new levels, a broad weapon set, Strogg bases, and local multiplayer. Original maps, weapon feedback, and steady combat give the console version its own value, while four-player matches extend replay. Controller aiming, resolution, and frame rate restrict precision, level enemies and switch objectives repeat, and saving or navigation lack modern convenience. This description covers the original n64 release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries.

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Nintendo 64

AI review

AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:

7.7 / 10Nintendo 64

Quake II on N64 rebuilds the science-fiction first-person shooter with mostly new levels, a broad weapon set, Strogg bases, and local multiplayer.

Original maps, weapon feedback, and steady combat give the console version its own value, while four-player matches extend replay. Controller aiming, resolution, and frame rate restrict precision, level enemies and switch objectives repeat, and saving or navigation lack modern convenience. Overall, its main strengths are Original levels and weapon combat; Four-player local replay. Its material limitations are Controller aiming, resolution, and frame-rate limits; Repeated enemies and switch objectives. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.

Strengths

  • Original levels and weapon combat
  • Four-player local replay

Weaknesses

  • Controller aiming, resolution, and frame-rate limits
  • Repeated enemies and switch objectives

Who it is for: Players who value original levels and weapon combat.

Play notes: Expect controller aiming, resolution, and frame-rate limits and repeated enemies and switch objectives.

View scoring basis
DimensionReview stateScoreWeight
Dimension

Four-player local replay; Repeated enemies and switch objectives.

Reviewed7.8 / 10Not provided
Dimension

Original levels and weapon combat; Controller aiming, resolution, and frame-rate limits.

Reviewed8.2 / 10Not provided
Dimension

Four-player local replay; presentation is judged within the original platform conditions, with no bonus for age alone.

Reviewed7.8 / 10Not provided
Dimension

Judged on the original n64 release's input, readability, saving, and accessory conditions. Controller aiming, resolution, and frame-rate limits.

Reviewed6.3 / 10Not provided

Review sources

Not provided

Core information

Developer
id Software
Publisher
Activision
Release date
1999
Platforms
Nintendo 64
Content kind
Game
Release state
Released
Region
Worldwide
Official website
Not provided
Offline minimum players
Not provided
Offline maximum players
Not provided
Online minimum players
Not provided
Online maximum players
Not provided
Tags
Local Co-opShootingScience FictionFast-pacedLinear Levels3D GraphicsSolo-friendlyFirst PersonPlayer versus Player
Supported game languages
Not provided
Requires base game
Not provided
Standalone
Not provided
Age ratings
Not provided
Play modes
Not provided
Perspectives
Not provided

Release editions

Sources

Not provided