Pro Evolution Soccer 2011
Pro Evolution Soccer 2011 is a Xbox 360 simulation game released in 2010 developed by Konami. It centers on area and route exploration, competitive sport controls, and repeated adjustment and feedback, with controls and information arranged around the Xbox 360 wired or wireless controller's twin sticks, analog triggers, directional pad, and face buttons.
- AI score · out of 10
- 7.9 / 10
About this game
Pro Evolution Soccer 2011 is a Xbox 360 simulation game centered on area and route exploration, competitive sport controls, and repeated adjustment and feedback. Schedules, changing values, or staged goals encourage repeated adjustment, with progress divided into stages, tasks, matches, or growth milestones that make immediate goals understandable. Its value depends on whether these rules continue to create judgment and room for mastery rather than on length, sales, or series recognition. Short campaigns are judged by repeat-challenge value, while longer ones are judged by variety, pacing, and recovery after failure. Interface clarity and state feedback matter more than spectacle, while HD video, DVD streaming, surround audio, HDD installs, and television-distance interfaces need to keep action, state, and text readable. The genre-specific limitation is that explanations, dense menus, real-time systems, or accessory dependencies can add friction. Platform conditions also include disc and HDD installation, storage devices, controller batteries, video connections, resolution and frame rate, Kinect space and calibration, and retired online services affect the current release. This description covers only this platform release and does not import features or conveniences from remasters, emulators, or other console editions.
Collected in series
Pro Evolution Soccer is Konami’s football-game lineage, also known as Winning Eleven in Japan and later continued as eFootball. Its matches emphasize passing, movement and creating space, while modes such as Master League connect individual games to the longer task of building a team.
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Xbox 360AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
Readable passing and club building sustain the offline appeal
PES 2011 builds its on-pitch appeal around understandable differences in passing power and player attributes. Holding a button changes the force of a pass, while strength and size affect movement and possession. Mistakes can therefore become useful feedback for the next attempt. Master League combines playing with club development under a limited budget, and offline exhibitions and seasons accommodate different levels of commitment. Editing teams and equipment adds flexibility. Varied animations and recognizable stars support the football, although a sometimes cartoonish appearance and incomplete English league licensing reduce authenticity. Training, help, and adjustable difficulty provide ways into the controls. The strongest case for this original Xbox 360 release is its offline passing and career play, not unverified historical network features.
Strengths
- Power input and physical attributes make passing errors useful feedback for improvement.
- Master League combines match performance with meaningful budget-constrained club development.
- Team and equipment editing provides additional room for offline personalization.
Weaknesses
- Incomplete English league licensing limits faithful representation of real teams.
- Sometimes cartoonish player appearances sit awkwardly beside the natural movement being pursued.
Who it is for: For players who value organized passing, will practice power control, and enjoy developing a club with limited resources. Consider it primarily for offline football and career play.
Play notes: Only original Xbox 360 offline content is assessed; historical network modes are not guaranteed available. System and competition saves require suitable storage, and English league licenses are incomplete.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Master League connects matches with club building under a constrained budget, while offline exhibitions and seasons offer different commitments. Editing adds flexibility, though missing English league licenses limit authentic team representation. | Reviewed | 8.3 / 10 | Not provided |
| Dimension Power control and physical player differences make build-up play depend on concrete judgments. Mistakes have a readable relationship to input, supporting learning and adjustment rather than relying on licensed branding for appeal. | Reviewed | 8.2 / 10 | Not provided |
| Dimension Ball-reactive players and varied animations improve readability, and recognizable stars give the teams identity. A sometimes cartoonish appearance makes visual realism less consistent than the on-pitch interactions. | Reviewed | 7.2 / 10 | Not provided |
| Dimension Difficulty options, training, help, and controller settings give players tools for learning a complex football game. Explicit storage requirements clarify saving, without establishing current online availability or unmeasured performance. | Reviewed | 7.6 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Konami
- Publisher
- Konami
- Release date
- 2010
- Platforms
- Xbox 360
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Sports · Primary genre
- Tags
- Resource ManagementThird Person3D GraphicsSlow BurnLife SimulationSolo-friendlyExplorationLong-term ProgressionCozyReplayableMain Story 20–50 HoursSports-based Play
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Single playerMultiplayerCo-op
- Perspectives
- Top-down
Release editions
- Xbox 360Worldwide2010
Game gallery
Sources
Not provided