Oblivion
The Elder Scrolls IV: Oblivion builds expansive open fantasy role-playing from free exploration, guild quests, skills, and player-defined goals. This catalogue entry evaluates the recorded original-platform release, including its period-specific controls, presentation, content structure, hardware limits, and intended mode of play.
- AI score · out of 10
- 8.8 / 10
About this game
The Elder Scrolls IV: Oblivion builds expansive open fantasy role-playing from free exploration, guild quests, skills, and player-defined goals. World exploration, quests, guilds, and role freedom are exceptional, while music, scenery, and discovery define the era. Level scaling, faces, and combat feel stiff, and original-console loading, bugs, and interface add friction. This assessment covers the catalogued Xbox 360 release. This description covers the original xbox-360 release represented by this catalog entry and does not assume conveniences introduced by later ports. The assessment also treats period hardware limits, documented mechanics, original controls, and release-specific access as explicit evaluation boundaries.
Collected in series
The Elder Scrolls invites you to make your own way through Tamriel, choosing how to fight, which quests to follow and where to wander next. Its fantasy RPGs pair character development with discoveries across different lands, while an online branch opens the world to shared adventures.
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Xbox 360AI review
AI reviews are subjective assessments, not player ratings. See each review for its evidence and limitations.Published date:
The Elder Scrolls IV: Oblivion builds expansive open fantasy role-playing from free exploration, guild quests, skills, and player-defined goals.
World exploration, quests, guilds, and role freedom are exceptional, while music, scenery, and discovery define the era. Level scaling, faces, and combat feel stiff, and original-console loading, bugs, and interface add friction. This assessment covers the catalogued Xbox 360 release. Overall, its main strengths are World exploration, quests, guilds, and role freedom are exceptional; Music, scenery, and discovery define the era. Its material limitations are Level scaling, faces, and combat feel stiff; Original-console loading, bugs, and interface add friction. This score covers the original platform release represented by this catalog record and excludes conveniences added by emulators or later ports. The conclusion also accounts for original hardware readability, input, and access conditions. Documented uncertainty remains explicit. The evidence supports this balance.
Strengths
- World exploration, quests, guilds, and role freedom are exceptional
- Music, scenery, and discovery define the era
Weaknesses
- Level scaling, faces, and combat feel stiff
- Original-console loading, bugs, and interface add friction
Who it is for: Players who value world exploration, quests, guilds, and role freedom are exceptional and accept this release's limits.
Play notes: Expect level scaling, faces, and combat feel stiff and original-console loading, bugs, and interface add friction.
View scoring basis
| Dimension | Review state | Score | Weight |
|---|---|---|---|
| Dimension Music, scenery, and discovery define the era; Original-console loading, bugs, and interface add friction. | Reviewed | 9.0 / 10 | Not provided |
| Dimension World exploration, quests, guilds, and role freedom are exceptional; Level scaling, faces, and combat feel stiff. | Reviewed | 9.2 / 10 | Not provided |
| Dimension Music, scenery, and discovery define the era; presentation is judged within the original platform conditions, with no bonus for age alone. | Reviewed | 9.1 / 10 | Not provided |
| Dimension Judged on the original xbox-360 release's input, readability, saving, and accessory conditions. Level scaling, faces, and combat feel stiff. | Reviewed | 7.3 / 10 | Not provided |
Review sources
Not provided
Core information
- Developer
- Bethesda Softworks
- Publisher
- Bethesda Softworks2K
- Release date
- 2006
- Platforms
- Xbox 360
- Content kind
- Game
- Release state
- Released
- Region
- Worldwide
- Official website
- Not provided
- Offline minimum players
- Not provided
- Offline maximum players
- Not provided
- Online minimum players
- Not provided
- Online maximum players
- Not provided
- Categories
- Role-Playing · Primary genre
- Tags
- FantasyStory-drivenMain Story 100 Hours or More3D GraphicsClass BuildsMelee CombatOpen WorldFirst Person
- Supported game languages
- Not provided
- Requires base game
- Not provided
- Standalone
- Not provided
- Age ratings
- Not provided
- Play modes
- Not provided
- Perspectives
- Not provided
Release editions
- Xbox 360Worldwide2006
Game gallery
Sources
Not provided